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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. the two-edged sword are fine. the last. the others may be, I am not saying they are wrong. Some are perfectly recyclable for other functions.
  2. even so, it should be sought to resemble the other models. I like the reference of the Carthaginian ports, above I find it very interesting to adapt it to neutral buildings.( Mercenary/Pirate port)
  3. You mean A26. we are ready to release A25.
  4. Deberías probar algo más convencional. No me imagino ese puerto en un terreno de nieve.
  5. I need you two players are aware . It would be great to make a form to fill out And pass it to the multiplayer users and then on social networks.
  6. A discussion on creating better tutorials for complex games.
  7. I need you guys to participate in this. It is a new filter, to focus on Multiplayer maps.
  8. It seems to me that it is less obvious. what I do notice is that they stop a lot when they are in default formations.
  9. I think I've seen this a couple of times. They stop training when they run out of resources. And you have to reassign the queue.
  10. ccromanodae.blend I'm going to leave a version here. it is quite advanced.
  11. there is no alarm for when some player start to build a wonder.
  12. I'm looking to save work, I want to see if we have some low poly files in the .blend extension, like: -barrel -pottery -village props (tools, Or some hay) -some cart. I don't want to use prop prop points, yet.
  13. I'm going to try to see how I make the textures work and make my rocks/stones low poly. You know use a retopology technique.
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