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Posts
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Posts posted by ribez
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i think this guy is one of the most expert for rasperry pi gaming. He also tried 0 A.D. in the near past.
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to me, unread content page doesn't load since mid december
i get the same message of Sundiata:
Service Unavailable
The server is temporarily unable to service your request due to maintenance downtime or capacity problems. Please try again later.
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8 hours ago, av93 said:
I'm trying to organize some of my university notes, and I want to create a manual like, and I need two features: hyperlinks inside the documents, and mousover text. What I can use? (easy program)
some wiki environment, like mediawiki or, more simple, dokuwiki. But you need a webserver (apache + php, and for mediawiki, also mysql): it could run locally, using Xampp or similar platforms.
Otherwise, a very simple software: Zim http://www.zim-wiki.org/
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Just for fun, a video that i've found today
https://www.youtube.com/watch?v=YENnaTK-sKs
Then, how about 0 A.D.?
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same problem here. Crash on start:
Much to our regret we must report the program has encountered an error.Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.Details: unhandled exception (Access violation reading 0x00000000)Location: unknown:0 (?)Call stack:(error while dumping stack: No stack frames found)errno = 0 (No error reported here)OS error = 0 (no error code was set)
with -nosound the game starts correctly
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great, as usual
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the interesting thing is that is ported with this
https://github.com/kripken/emscripten/wiki
which is the same compiler used to port Unreal Engine 3
Maybe in future could be used also for 0 AD
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yeah... only the eyes are a little ponies like... but otherwise it's a great sketch
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Or we could just add a small I or II or III to the corner of the icons or something?
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i want this also in 0 AD
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interesting article about the water in Assassin's Creed 3
http://www.fxguide.com/featured/assassins-creed-iii-the-tech-behind-or-beneath-the-action/
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Old but gold:
in Italy we know Heroes del Silencio as a the spanish version of Litfiba
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Since the engine is flexible, we can always have two variations for the same market, like we have with houses and stuff.
yeah, the bigger market could be unlocked with a technology, or after a phase change
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in bocca al lupo! (good luck!)
è una scuola tipo lo IED?
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List of banned video games in Germany
http://en.wikipedia.org/wiki/List_of_banned_video_games#Germany
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well... sincerely i don't think they are much important. A newcomer is not interested when a certain feature was implemented, but he wants to know if it's implemented. On the other hand, one who already know 0 A.D. probably use this site to grab those informations.
But, for the sake of completeness, i'll translate the features column as soon as possible
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i think that historical facts like mauryan swastika and naked women warriors should be in game.
But, to not offend some people, an option to disable them could be a good thing (i hope that after that, some vegan don't rise up to remove animals kills and such)
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The changes looks good to me, eventually more content can be ported from the English page when it's stabilized .
ok
Don't know if you guys noticed, but there are no version characteristics yet.
Off topic: I find italian easier to understand than french, at least the sounds are similar to portuguese, and those that aren't i recognize the root of the word...
Do you mean the column "Features" in Version history ("Caratteristiche" in italian page)?
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I updated a little Italian wikipedia page: https://it.wikipedia.org/wiki/0_A.D.
It still has a list of Next Factions and Confirmed Scenarios without any source, I also never heard of those. Can I remove them?
i've changed civilization descriptions a little: fabio, please take a look
Probably the guy that added so many scenarios has confused the game with some other, maybe Totale War Rome 2?
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Well , I think that, before start thinking in ways to improve pathfinding gameplay (roads and stuff), we should solve our current pathfinding problems. That is a huge problem if we can't have a descent fog of war without pathfinding mayhem.
I wish i could help but i have NO IDEA how to solve those problems nor i have any suggestions for it; so the only thing i can do is to wish the best for the programers involved.
look to these threads, you will find some useful inputs
http://www.wildfiregames.com/forum/index.php?showtopic=15363
http://www.wildfiregames.com/forum/index.php?showtopic=13042
http://www.wildfiregames.com/forum/index.php?showtopic=15270
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it's a mistery that peak on November 24
Blender AddOns, Materials & Tutorials.
in Tutorials, references and art help
Posted
this new function at 1:28 could be used to animate the destruction of the structures?