Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. Details: unhandled exception (Access violation reading 0x00000000) Location: unknown:0 (?) Call stack: (error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set) ==================================== SVN Revision: 14385 System info: (generated 2014-01-03 22:53:06 UTC) OS : Win7 SP 1 (6.1.7601) CPU : x86, Intel Core i3 M 330 @ 2.13GHz (1x2x2), 2.13 GHz Memory : 4096 MiB; 820 MiB free Graphics Card : ATI ATI Mobility Radeon HD 5650 OpenGL Drivers : 3.2.9756 Compatibility Profile Context; atioglxx.dll (6.14.10.9756), ig4icd32.dll (8.15.10.2008), ig4icd64.dll (8.15.10.2008) Video Mode : 1360x768:32 Sound Card : ATI HDMI Audio; Realtek High Definition Audio; Sound Drivers : OpenGL Extensions: GL_AMDX_name_gen_delete GL_AMDX_random_access_target GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_atomic_counters GL_EXT_shader_subroutine GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_buffer_object_rgb32 GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint SMBIOS: [Bios] vendor: "American Megatrends Inc." version: "R0300Y8" startSegment: F000 releaseDate: "07/20/2010" flags: pci|plug_and_play|upgradable|shadowing|escd|boot_cd|selectable_boot|edd|int9|int10 flags1: acpi|usb_legacy|agp|smart_battery flags2: bios_boot|function_key_boot|targeted_content_distribution size: 4 MiB [System] manufacturer: "Sony Corporation" productName: "VPCEB1M1E" version: "C604S4Y8" serialNumber: "27524051-5003270" uuid0: 11DDD74BB4CE34A0 uuid1: F7B3094942548585 wakeUpType: power_switch skuNumber: "N/A" family: "VAIO" [Baseboard] manufacturer: "Sony Corporation" product: "VAIO" version: "N/A" serialNumber: "C604S4Y8" assetTag: "N/A" flags: motherboard [Chassis] manufacturer: "Sony Corporation" type: notebook version: "N/A" serialNumber: "N/A" assetTag: "N/A" state: ok powerState: ok thermalState: ok securityStatus: none [Processor] socket: "N/A" type: CPU family: 206 manufacturer: "GenuineIntel" id: BFEBFBFF00020652 version: "Intel(R) Core(TM) i3 CPU M 330 @ 2.13GHz" voltage: 14 dV externalClockFrequency: 133 MHz maxFrequency: 2133 MHz bootFrequency: 2133 MHz status: enabled upgrade: none hL1: 5 hL2: 6 hL3: 7 serialNumber: "N/A" assetTag: "N/A" partNumber: "N/A" populated: true [Cache] designation: "L1 Cache" configuration: socketed|enabled supportedFlags: unknown currentFlags: unknown ecc: single_bit type: other associativity: A4 level: 1 location: internal mode: write_through maxSize: 128 KiB installedSize: 128 KiB [Cache] designation: "L2 Cache" configuration: socketed|enabled supportedFlags: unknown currentFlags: unknown ecc: single_bit type: unified associativity: A8 level: 2 location: internal mode: write_through maxSize: 512 KiB installedSize: 512 KiB [Cache] designation: "L3 Cache" configuration: socketed|enabled supportedFlags: unknown currentFlags: unknown ecc: single_bit type: unified associativity: A12 level: 3 location: internal mode: write_back maxSize: 3 MiB installedSize: 3 MiB [MemoryArray] location: motherboard use: system ecc: none numDevices: 2 [MemoryDevice] hMemoryArray: 9 totalWidth: 64 bits dataWidth: 64 bits formFactor: SODIMM locator: "SODIMM1" bank: "Bank 0" type: DDR3 typeFlags: unknown size: 2 GiB [MemoryDevice] hMemoryArray: 9 totalWidth: 64 bits dataWidth: 64 bits formFactor: SODIMM locator: "SODIMM2" bank: "Bank 1" type: DDR3 typeFlags: unknown size: 2 GiB [MemoryArrayMappedAddress] hMemoryArray: 9 partitionWidth: 2 endAddress: FFFFFC00 [MemoryDeviceMappedAddress] hMemoryDevice: 10 hMemoryArrayMappedAddress: 14 endAddress: 7FFFFC00 [MemoryDeviceMappedAddress] hMemoryDevice: 12 hMemoryArrayMappedAddress: 14 startAddress: 80000000 endAddress: FFFFFC00 [SystemBoot] status: no_error ==================================== Main log: (unavailable) ====================================