Thorfinn the Shallow Minded
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Posts posted by Thorfinn the Shallow Minded
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Yes, and they also plan to have the syntagma formation for the pikemen. The phalanx gives a 30% attack and defense bonus and the syntagma formation gives a 50% defense bonus. Unfortunately, they aren't doing a scabara formation for the Persians.
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I have always thought that it would be cool if you could build roads for movement bonuses and trade bonuses.
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Well, that really depends on your strategy.
The Celts are good at rushing and have really nifty infantry because of their superior attack and movement. The navy is not quite as powerful, but they have incredibly strong druids. Another huge strength of them is their farming technology.
The Iberians do not look like much, but have a powerful infantry force and cavalry. Their buildings are also really tough. The real drawback to them is their navy which is, like the Celt's, pathetic.
The Hellenes have the most powerful infantry in the game. Their navy is strong too. The major weakness of them though is their cavalry unless you use the Macedonians, in which case, they have excellent Companion Cavalry.
The Romans have superior infantry that is only surpassed by the Hellenes. They have incredible siege weapons, but are not as good in navy and cavalry.
The Carthaginians are a well rounded faction, excepting that they have the best navy in the game (Their ships are the fastest by the way.) Their balearic slingers are about as good as they go and their Numidian cavalry are the fastest.
The Persians have the most intimidating cavalry, with cavalry of all kinds. They have formidable defenses, horrible siege, and pathetic but expendable infantry. They have a decent navy too.
They all are pretty decent, some being rushers (aka, the Celts, Iberians, and Persians.) and others being good turtlers (Romans, Hellenes, Carthaginians, and Persians.) The Persians can rush with infantry, or turtle with cavalry.
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Me too. By the way Kimball, does the infantry demo function for Mac OSX?
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It sounds pretty good, but I'd change your Northman into a Celt.
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That's really awesome. The one thing that could be improved though is having men operate it.
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This is an idea I have. Why not having a technology called "dressing spreading". This technology would make your farm production be better for each cow you have because of using the manure of the cows as a fertilizer. I guess that it might sound a little disgusting, but I am pretty sure that it is a method that has been used for a long time.
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I hope that you have a fun one then.
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Welcome, Major Blunder. It's great to have you here. By the way, what is a gap year?
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so will the formations be mainly just the box, open line, closed line, open column, closed column, or will the wedge, skirmish, phalanx, and syntagma formations be at least partially implemented?
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How will the fourth alpha depict the testudo formation?
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unit for my mythology idea). functionally, they should still be rams, though. i think elephants should technically count as rams, too, though have traits like a cavalry unit
But they do. (look at the design document in the wiki/trac about the Carthaginians.) They also go into a frenzy when they have 75% of their health down, meaning that they will attack all units excepting healers. They become sane when they are healed. The one other feature with them is having a "stench" aura that makes cavalry less effective around them.
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Because people like myself are pretty shallow-minded. (thus the name.)
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The modeling is very professional. It amazes me to see things that were actually done with Blender. I could never get the knack of it.
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Cunctator: Defensive AI, only in the late game potentially dangerous attacker.
Shouldn't he also focus a good bit on religion compared to the other two? (Look at his bio on Wikipedia.)
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What difference does it make with the license? (Just wondering)Hope you change your mind with the license guys. Anyway, good work, and good luck! -
Say SMST, doesn't it make more sense to have the factions split at the Bronze Age so that you have the ability to use the Sumerians, Mycenaeans, and other important factions during that period?
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That's really great kkaalllee
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Wow! this is really incredible. I wish the team good luck
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Is there much need for concept art? I'm not too bad with the pencil.
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that's a shame that it crashed
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I installed Alpha 3 and I have to admit that it looks incredible. The only concerns that I have are that no matter how fast I double right click, my units won't run/charge.
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Perhaps a new faction like Carthage or Rome?
Strange Idea
in General Discussion
Posted · Edited by Thorfinn the Shallow Minded
Well that is really tricky to do so I don't think that it will be done until this game "goes gold" (maybe 4 or so years from now.) They will run eventually.