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Showing content with the highest reputation on 2016-06-29 in all areas

  1. Depends on what kind of map you are talk about. For Skirmish maps, King of the Hill skirmish object can be place in most skirm maps by designer. But yeah, I would like to see Skirmish map be able to have multiple victory condition possible set by the designer in Atlas. Maybe even extend this to allow true and false and recommend. So, can choose recommended victory conditions, victory conditions that are allowable, but map not specifically designed for, and then victory condition it specifically does not allow. But maybe this is complicaed. I would like to see this be a wonder of the world, one of the 7 wonders. If it is desert map this wonder is the Hanging Gardens of Babylon (the Persian wonder is change to Gate of All Nations, I can't wait to see this, fam). If it is a temeperate map, this wonder is the Stonehenge (Britons get the White Horse of Uffington to replace). If it is a Greek map, it can be the Colossus of Rhodes (this can look really awesome). Egypt map? The Great Sphinx. Capture this wonder for X minutes and you are the king of the hill. Game can add cool structure from history to the game this way that you won't find with the current available civs. So, the Temple of Jerusalem can be one. Temple of Artemis.Thing like these.
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  2. Capture the Sheep The Sheep is a dumb sheep which can be controlled by any nearby unit just like ordinary sheep (they will change color). Sheep is immortal. (And villagers will not eat them.) Other player must capture all Sheeps and bring them to their territory. Sheeps cannot be garrisoned (but you can build a wall around them). Sheep can be transported by boat. If boat is destroyed, sheep respawns at nearest home territory or CC. Or we can let Sheep swim. See http://trac.wildfiregames.com/ticket/4075
    1 point
  3. you should look for some modders on other forum posts.
    1 point
  4. Or you could just restrict which maps are shown based on the selected victory condition, and/or vise versa? It's probably better the more flexible things are though, so the more maps that can support the more victory conditions the better.
    1 point
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