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Showing content with the highest reputation on 2015-09-12 in all areas

  1. This could be cool In that way (I know, when someone brings up an idea, I get a few more easy ones), why not playing civilization music when in territory (or mostly around buildings)? So when managing your town, you get that really nice peacefull music and when going out scouting or anything, you only get the ambiant noises like the wind, birds, water shore or other. And we need footsteps
    2 points
  2. Unit and army formations: 3 or 4 basic unit formations for 1 type of unit, e.g cavalry in square, line etc. Then several different units are arranged together by the player and then grouped (but so they stay in the same formation). This way players would create their own army formations to counter the other players. I would recommend making all units have hard counters (1x, 2x against certain troops). The concept would be easy to get for beginners and would offer much more intuitive combat for experienced players as well.
    1 point
  3. Yes, that's one part. There are others though.
    1 point
  4. I hate how when you change skirmish map it does not remember the civ you chose. I mean from same setup session. This happen to him too at setup screen, he thought he chose Britons (he did) and then chose different map and his choice disappear.
    1 point
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