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Showing content with the highest reputation on 2025-05-21 in Posts

  1. The best way to win while being in same team as DoctorOrgans is to do a secret pact with the enemies team and the resign in his base min 15. This way, you are "winning" even if you are in jc team.
    3 points
  2. making that change on historical, its intersting idea, and i like it!
    2 points
  3. I like this idea. The Kushite buildings occupy too much of their aura themselves so that their aura is quite limited. I recommend increase the aura range of large pyramid to maybe 140m and large temple to 60m to decrease the buildings' obstruction.
    2 points
  4. An advice: don't be fooled by the ELO rating numbers. These numbers mean nothing; some players have unrealistically high or low numbers that will confuse balancing attempts. Since DoctorOrgans has an even chance against me in 1v1 (on Mainland standard settings), you should pretend that he is me when you are balancing teams. That will lead to better quality games and greater probability of completing the challenge. DoctorOrgans ≈ Ricci-Curvature (1610) Furthermore, placing him with his 'mascottes' will give him a performance boost (nababu). Something needs to be changed about the rating system, because right now it's totally uncorrelated with skill level. There are 1500s who can roll 1800+ rated players, then there are 1600 players who constantly fail against 1300 rated players. Some 1400 players are very strong teammates whereas others are Petra level.
    2 points
  5. Congratulations development team for their commitment and dedication.
    2 points
  6. Hi everyone, We are preparing the first "patch release" of 0 A.D., now that our workflow allows us to do that. We need your help testing it! What is a patch release? A patch release is a minor release of 0 A.D., bringing a few selected fixes from the development version into the latest release of the game. All fixes of the patch release are already present in the development version (the future Release 28). There are two important aspects to a patch release: Patch releases are OOS-compatible with major releases. If your friend has not heard about the patch release, or cannot install it for whatever reason, they should still be able to play multiplayer with you. This limits the kind of fixes we can include in a patch release. Patch releases are prepared on the side, and do not take precedence over our work towards the next major release. We prepare and provide patch releases as our resources allow. This limits the scale of the fixes we can include in a patch release. What is the current status of A27.1? We have setup all the infrastructure for generating patch releases, and a first testable version is ready for you. In A27.1 are included: a fix for the large performance issue observed by some players on older hardware several small performance improvements in the calculation of simulation hashes (related to multiplayer stuttering) fixed support of Windows 7 a fix for modifying your lobby password when you have an uppercase letter in your username a fix for the distorted 3D models with GPU Skinning fixes for crashes with Vulkan and/or with GPU Skinning a fix for changing player perspective in replays a fix for an out-of-memory crash in the JS engine when generating random maps a fix for the game crash on pressing Fn key a fix for a crash in Atlas when the map generation fails a fix for a memory leak in the renderer fixes for multiplayer port forwarding package fixes for Linux desktop environments various build fixes for Linux (some sent by package managers) A27.1 will not include: a fix for the Britons OOS on rejoin: unfortunately it would make A27.1 incompatible with A27 (against rule 1 above) any modification of simulation hashes: it could remove stuttering entirely, but it would make A27.1 incompatible with A27 (against rule 1 above) incremental simulation hashes: those improve stuttering as well, but are too complex to backport (against rule 2 above) How can I test it? You can download the release bundles of A27.1-RC0 at https://releases.wildfiregames.com/rc/ Please report below any crashes or new issues (that weren't already present in A27, unless they are listed as allegedly fixed above). Thanks for your help and support!
    1 point
  7. Hey guys, This is my 158th attempt to complete DoctorOrgans challenge, but unfortunately no avail! However, this is probably my closest game by far, but it wasn't good enough this time. If anyone could give me any tips for future games, I would greatly appreciate it!
    1 point
  8. so far it is most played civ by me maybe if they could place large pyramid anywhere they want... and not capturable just destoryed by rams..
    1 point
  9. The errors and crashes specific to bundlable-a27.1, 86c33 (Linux, KDE Plasma Wayland) https://gitea.wildfiregames.com/0ad/0ad/issues/7952 https://gitea.wildfiregames.com/0ad/0ad/issues/7951 https://gitea.wildfiregames.com/0ad/0ad/issues/7950
    1 point
  10. Thank you for the warm welcome! Also is there any massive maps that I can play?
    1 point
  11. Alright, that's what I'll do, likely starting with the parchment overlay. There's some other stuff I have to finish first, but I will get to this soon.
    1 point
  12. I finally found out where to talk about 0AD. To the devs, I hope that you keep working on this game and making new and improved updates. This game has been lots and lots of fun, thank you for making something like this i couldn't find any other games like this that I like that are even close to this one. -Some random user who joined today.
    1 point
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