I am making a campaign which contains scenario-like levels to teach players advanced micro skills in battles to improve their fighting performance. This is the first version:
battlecampaign.zip
I will be adding more levels and tactics to it once Atlas Editor fixes itself from crashing all the time
Feel free to give suggestions !
Link to the github (actively developing): https://github.com/Yekaterina999/battlecampaign.git
60 Spearmen + 60 slingers vs 60 spearmen + 60 javs. Slinger team is briton civilization, jav team is romans. Why are slingers winning since they do less damage per second?
slinger_vs_jav.mp4
commands.txt