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Showing content with the highest reputation on 2024-03-17 in all areas

  1. @ Bothnia again, surprisingly not winter. "GrEaT fIsHiNg OpPoRtUnItIeS" Pffffffffffffffffffffffffffffffft
    2 points
  2. The code needs to generate an endless list of names, could be bot1, bot2 and so on. The improved names here are only for role-playing purpose. If you don't provide an endless list you might break mods or add another thing that breaks should you increase max players. Tweaking the generator is an option but discussing this I consider off-topic (like most in this thread) so I stop here.
    1 point
  3. There's threads about most those civs. Do a forum search on any to see what their status is.
    1 point
  4. @Gurken Khan @Obelix I was not able to replicate the bug: However, forcing the game to choose a new name for each AI player (and avoid all the hassle with the Roman numerals) could be done by simply adding this:
    1 point
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