Here are my two cents. This guy has very nice typography tutorials. It can serve you to get ideas for your logo and intro.
http://www.blenderdiplom.com/en/tutorials/all-tutorials/572-tutorial-light-rays-using-the-sun-beams-node.html
http://www.blenderdiplom.com/en/tutorials/all-tutorials/417-tutorial-dynamic-paint-ball-intro.html
http://www.blenderdiplom.com/en/tutorials/all-tutorials/563-tutorial-modern-hologram-shader-in-cycles.html
http://www.blenderdiplom.com/en/tutorials/all-tutorials/560-tutorial-volumetric-logo-reveal-in-cycles.html
http://www.blenderdiplom.com/en/tutorials/all-tutorials/542-tutorial-lens-flares-using-the-compositor.html
Great!
Some suggestions to make it even better looking!:
-Adding some more statues along the triangled roof like in this reference:
-Making the steps in the stairs smaller (more steps) so the building would look bigger (proportion-wise)
-Remove the pinkish texture for the roof part and even the stairs, it does look a bit off to me.
-Adding some extrusions at the right and left side of the building to put some fire burning cups like the normal roman temple. example:
That would do for Millennium AD mod, thanks! Also, I'm sorry it this request will take some of your time.
We need the mesh for the Chinese, Arab and Norman units.
Yay, I finished all the units for the fourth civ:
The info on them:
Annnnddd now I vanish for 2-3 months as my day job halts it all. See you guys then with the roster of units for the next civ.
Just wanted to post and update and let you know that this task is not dead.
The new units are currently in the training camp learning some cool moves. Can't post every single animation done since the gifs would take forever to load but I made some so you can take a peek of what we have in stock.
Javelin attack:
Archer attack:
Walk cycle relax:
Walk cycle ready:
When I have some time I'll be streaming the process of the creation of animations for these new meshes if someone is interested, although it's much more boring than a modelling or sculpting session. I hope you like them.
You can also check Jos3BV work on female animations in this thread:
Hey, @Leyto awesome work on the texturing!!
I have to ask where the source file for the texture came from, for license purposes... (we want to avoid legal issues with the stuff we add to the game)