@av93 I'm not familiar with the terminology, but I interpret "micro" as "I have to think about lots of very minor steps", is that right? But how does this apply to my suggestion? Maybe I just don't see the full picture, but if implemented as above you aren't forced to do anything special. Maybe you shouldn't send single units into the enemy's territory, but you don't want to that anyway. If only cavalry can capture, capturing will be a quite rare event, especially if the enemy still has some defence towers which would most likely kill your units before they could be captured. Concerning formations/heros/females: these would require micro actions (as I interpret it), but they already do so. @wackyserious I see two issues. First, the gap between Champions and basic rank units grows even wider. (Also, I don't think it's fair to say a farmer had a lower moral than a champion soldier.) Second, binding the state of a unit to the current owner requires some extra storage/logic. However, this might be not too problematic.