Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 2014-08-14 in all areas

  1. Inspired a bit by Lion's reference images in the Barracks thread to make some Numantian houses. They extend below the ground plane and everything!
    2 points
  2. your structure above your gate is still twice as tall as the wall, and your reference is at least 1:1 It doesnt matter what you pull your references from, YOU ultimately need to find solutions to the problems that will inevitably surface when converting reference to art. with a light dusting of creativity you can muscle your way past this little roadblock. You just gotta believe in yourself, yeah?
    1 point
  3. I would suggest that working soldiers take two identities; a disarmed worker and an armed soldier. The soldier, if ordered to work, would discard his equipment at the nearest resource drop off or military facility, transforming into an unarmed worker capable of working but incapable of attacking, and subsequently perform the order. When the soldier is ordered to attack or given a transforming command, the soldier in his worker state would run to the nearest of the aforementioned buildings (it doesn't have to be the same building that the soldier dropped his equipment off at) and transform into his soldier identity. The soldier, now in his armed state, is capable of attacking but incapable of working. Such a transformation can be triggered by the same function that orders the female workers to garrison. The arming action can also be triggered automatically, such as if hostile units approach to within a certain radius. Overall, I think this option is more realistic than the arms that always seem to be conveniently lying in the fields for instant arming.
    1 point
  4. You should try the SVN - Petra is significantly better than it is in alpha 16. Instructions to getting it here: http://trac.wildfiregames.com/wiki/BuildInstructions
    1 point
  5. here's the commit I might not have placed my seams very cleverly and maybe a little bit of stretching here and there, but I left the brick texture be for the most part. the plaster texture was definitely stretched out though Maybe it's the buttresses and low graphic settings?
    1 point
  6. I finally posted it over there at ModDB. Sorry for the delay, this release time is quite hectic, I try to finish things. http://www.moddb.com/mods/millennium-ad Thanks for the write up. We'll soon have more development power and will also throw in the Early Medieval Japanese after the next 0AD Alpha release. Really nice island screen. The vikings still live quite humble but well, they spent a lot of time on the seas anyway, did they?
    1 point
  7. I think some folks are putting too much stock into the religious motivations of pagans of this time. Sure, some believed that glorious death in battle guaranteed a better afterlife, but I don't think this was the main basis for great deeds and warlike-spirit. Most Roman soldiers during the 2nd Punic Wars were likely fighting because they were defending their city and homes from a foreign invader (Hannibal). Persian soldiers fought at Thermopylae because they were conscripted to. As far as I know, Ahura Mazda blessed truth and justice and things like that, not reckless battlefield heroics. Carthaginians in the 3rd Punic War fought to prevent their own enslavements and slaughter. Alexander fought for everlasting fame and glory, not to gain some kind of comfortable afterlife. The men beneath him fought for riches and plunder. The Teutones fought the Romans under Marius in order to secure a new homeland (and lost badly). I think it would be cool to have some kind of tech at the temple that boosts your units, but base it on religious rites or rituals. These were very important to superstitious soldiers and helped curry the favor of the gods for their cause, or so they believed. Alexander sacrificed with his army's priests every morning. Priests from many cultures ritually slaughtered goats, chickens, and cattle prior to battle (Greek: "Sphagia") for favorable omens. Ritual feasts accompanied religious and civic festivals, with burnt offerings "given to the gods." Spoils of war were dedicated to temples in honor of the gods and to gain their favor. Religious oracles were consulted by private citizens, governments, and kings for guidance.
    1 point
×
×
  • Create New...