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Showing content with the highest reputation on 2014-08-07 in all areas

  1. Fixed version for those using svn : https://github.com/0ADMods/ponies_ascendant News in this version - Updated Aura (I don't know what you intended at first so for now it's a building boost for nearby units) for Wisebiscuit. - Fixed AO's. You may have not noticed it since your are not maybe using the uberfancy graphics but using AO's on model with one uvmap crashes the game.
    2 points
  2. Drew the concept so I'll just kick it off! Some notes: * This Blacksmith incorporates a blast furnace, which is the stone platform with the wide chimney like thing. The Han was the only culture that uses blast furnaces to make tools and weapon parts out of cast iron in this timeframe. * The mechanism on the right is a human "hamster wheel" that turns a pole which pushes down a bellow with the studs on it. The wooden counterbalanced crane pulls it back up. During the Han these where often powered by water but I went for man power for obvious reasons. * The pool in the middle is where they pour molten iron in. * At the bottom is a crate of molds. References used:
    1 point
  3. Techs are not done yet (rather far from being done). Notably, the blacksmith techs will be a lot more expensive (probably in the ballpark of 1k of two or three resources in town phase and 1.5k for the extensions in city). The only techs that have undergone change so far are the gathering techs.
    1 point
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