Okay, latest update fixes some of the remaining issues, makes it slightly more efficient, and adds difficulty support properly (in the GUI). It also changes the debug setting to false by default, and I changed the descriptions for Alpha 13. I have made Aegis default on RM. Please try the difficulty settings, easy should feel easy but not tooooo easy. Hard should be somewhat challenging to skilled players. Very hard should be challenging. Please report if it is too challenging, or not enough (I use a system of resource cheat: Easy AI gathers 33% more slowly, hard 33% faster, and very hard 66% faster.)