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Showing content with the highest reputation on 2013-03-11 in all areas

  1. Tanks a lot A new update, this time we deal with ingame buildings models and style:
    2 points
  2. This game is sorely lacking in hotkeys, and I've decided to fix that a bit and implement a few hotkeys. Currently on my list: Building hotkeys, e.g. with a unit selected, press b and then f to build a farm Hotkeys for researching techs, e.g. press r and then z-m to research a tech (maybe, I'm not sure if this needs a hotkey, also I'm not entirely sure how it might work -- the example above is just one idea) A stop hotkey. I'm not sure what to bind this to by default, since S is already taken for camera movement. Location hotkeys, e.g. press Shift+F2 to mark a location, and press F2 to warp back there immediately. Please put your suggestions for hotkeys in this thread, and I'll consider implementing them.
    1 point
  3. Hey thanks Yves. The 3/4 month update cycle is cool. An auto-updater somewhere in the future would be awesome. It'll help in a good way to automatically keep the game upto date and keep from re-downloading potential unchanged content. Almost steam-like maybe. Not like that abomination called AoE Online that regularly costs around 2GB or more mainly because they don't know how to manage their changes in their virtual files. I hated that. 0-AD's download is done in around 10 minutes... can't wait!
    1 point
  4. Look what I found in my wardrobe! @Lion: I'll add your suggestions to the first post
    1 point
  5. Pressing h resets the view to the default.
    1 point
  6. Use this friend i Send a Email to you. and what you think about other site. http://fallen-empires.hol.es/ [are under testing yet.]
    1 point
  7. 1 point
  8. Egyptian representations of Nubians: Nubian Pyramid: Representations of nubians:
    1 point
  9. A textured and slightly revamped version of the Nubian Pyramid
    1 point
  10. There is no PSA to DAE converter as far as I know, you would need both PMD + PSA to recover a usable DAE, the PMD has the rig/mesh while the PSA has the animation frames. They are both lossy formats designed for efficiency, so we discard any data from the original DAE we don't need (including e.g. bone names). There is a PMD to DAE converter written in Python here, no effort was put into a PSA to DAE converter because there was a notion to redo most of the PSAs which alas, hasn't happened and may not.
    1 point
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