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    • https://en.wikipedia.org/wiki/Bituitus https://www.attalus.org/names/l/luerius.html https://www.attalus.org/names/b/bituitus.html#1 Losing to the Romans isn't really a bad thing; we're talking about a superpower that crushed the entire Mediterranean world. His father probably couldn't have done it any better. 
    • I'd choose the first one for modern GPUs. Also it'll be simpler to optimize in the future (for example replacing by a single texture but with different parameters/colors) as we don't need to so many textures different only in some colors.
    • Problem: The replay folder format YYYY-MM-DD_NNNN uses a per-machine sequence counter. The same multiplayer game has a different folder name on every participant's machine and different games having the same name. This makes it harder for cross-player merging of replay data (rating aggregation, replay sharing, debug traceability) without parsing every commands.txt to extract the matchID. Proposal: Change the new replay folder format to YYYY-MM-DD_<matchID>, using the existing matchID already written into commands.txt. Date prefix preserved for chronological sort; existing replays unchanged. matchID already exists, is generated by the engine for every game (multiplayer and singleplayer), and is identical across all participants of a given match. Use cases: Replay-sharing site https://replay-pallas.wildfiregames.ovh: matches uploaded by different players collapse to the same identifier instead of being renamed. Mods (e.g. local ratings): users can merge rating data from co-players without name-collision workarounds. Bug reports: devs can ask for a specific replay by ID and the user finds it directly in their folder list.
    • Hey, are there specific maps made for this mod? I think standard 0ad maps won't do the sci-fi setting justice.  Something like space station maps, charred moons and toxic planets could be more appropriate for the mod. 
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