@Adriano0ad Thanks - that's phantastic! Now we need to have the same for bridges (roads on water, built by fisherboats, cannot be crossed by ships, but destroyed by them).
Thank you for your comment. Roads will be built by players. They can also be attacked and destroyed. Currently, they are already clickable; they provide a speed bonus and alter the environment by leveling the terrain.
Cool! Thanks for the excellent idea! Will have a look how this can be implemented.
What I also remember from the old times as a (younger) newbie: I always forgot how and where to install a map. This is a service that could also be provieded by the map converter.
Thanks a lot!
Hey, just made me think of something for your map converter. If there was some repo or directory or something of maps, you could have a map browser in your tool that browses that, and then you can download and convert them all within your tool