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    • Ok, i think I understand what your saying.  I had to reread it 3-4 times and couldnt figure it out at first.  But yes the spartan tab of the website doesnt have all the changes.  The manual is on the website and it has some of the changes from base game.  I honstly haven't been keeping up with the website that much since no one seemed to be that interest.     Again this isnt that helpful, so Ill just have to accept that we are wrong until someone else wants to point out where our mistakes are and how to fix them.
    • Ok, I downloaded the file from base game and removed the aura... however, You will still get the error for a while.  Im gonna try and get a few more I push through any changes. Thanks for pointing this out! Oh wait, @Asher looks like you fixed this thanks,  Although in the future I am now trying to use different branches (im kinda starting to understand them i think) so that if we make one simple change people don't need to redownload the full mod.  
    • This is the complete sentence: You cut out the part "in https://jeff-web-sketch.github.io/ClassicalWarfareAEASite/spartans.html", and then proceeded to ask if I meant the manual or the website. The answer was written right there all along.   I don't mean my historical suggestions (which would be recommended if you want to be more accurate than vanilla anyway), but things that are objectively wrong (in particular, attempts at writing in Greek that you added and weren't even in vanilla). So, if someone says something else, and they actually play, they will still be just wrong
    • Amazing to see just how quickly renewable energy technology is evolving lately. According to news coverage on aol News, researchers are making significant progress regarding quantum computing applications. What are your thoughts on these advancements? Are you optimistic moving forward? See on https://mota.com
    • Yes, well again the manual isnt perfect either.  Its ChatGPT trying to summarize everything.   But Ill take a look at it and see if we can clean some of it up.   what do you mean cut out in the link? Again if you looked at the manual, there are sections that very clearly compare CWA vs BASE.  Look at the infantry base tab.  You will notice all melee infantry are 0% different from Base.  All ranged infantry are 100% of base... thus all "citizen" soliders have same HP.  We used different "armor/resitance" packages to set them apart.  Based Sword dps is 10.7 CWA is 9.5 the manual does that math so you dont have to tell you swordsman are about 10.9% less DPS than base game.  In fact pretty much all "CS" is less DPS than base game, besides the pikeman which is actually up 17%, But are not as tanky as base game. You can check cavalry, champs etc and compare those stats to base game. I guess I will look at may 15th and see if i can find what you said.   Again if you say one thing, and someone says something else and they actually play... Ill probably use there terminology for now.  Spiked rollers should be implemented per your suggestion  (I know longer have any conversations between us before may 15th.  If it was in a previous CWA post, remember all my posts got wiped accidently cause they thought i was a spam bot.  If you want to point me in the diretion of this may 15th stuff ill take a look. Thats the best I can do right now)
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