Hi,
I’ve noticed a problem with the LocalRatings mod.
I have two different partitions on the same machine, each with its own 0 A.D. installation, and LocalRatings shows different statistics in each one.
Before formatting one partition, the mod showed 200+ played matches (I've played even more). After formatting and reinstalling, it now only shows around 40 matches.
This suggests that stats are stored locally and are lost after reinstalling, which can be confusing.
Is this expected behavior, or is there a way to preserve/sync the LocalRatings data?
Thanks.
Ah, yes, Rust. Such a wonderful and safe language, I'm sure. Too bad it's just an unreadable mess to me.
Why would the game need a Rust library for C bindings?