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By Perzival12 · Posted
A random map is procedurally generated by a .js file calling upon a random-map-library. A scenario or skirmish map is created in the Scenario Editor, and is static, unable to be edited. I know that it is an option in the Scenario Editor to generate a random map, then save it as a Skirmish or Scenario map, and that a few people have written random map scripts to recreate scenario and skirmish maps as random maps. -
Assuming the RC is same as release 0.28 git branch : Germans are now unplayable Stone gather rates is almost doubled compared to xml template for seemingly all units Last known bug for Germans i noticed and don't think got fixed (can't check cause can't play them): Fertility festival and loom become available in wagons after researching Migratory Resettlement. Don't think that is intentional.
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We don't expect mayor issues any-more. So we built a release candidate. It can be downloaded here.
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By Gurken Khan · Posted
I've read some explanation here in the forums, and there's mouseovers where you select the map type in the game. Basically Random maps are generated procedurally while the others are of static design? I don't really know. -
Is there an explanation somewhere on what the different map types are and the consequences of each ? I figured out recently that it's possible to play Skirmish maps as random maps as you mention, and that they get stretched in vaguely predictable ways when one changes their size, but I still have trouble with Scenario maps - I've never been able to play them correctly.
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