We could improve the Han Ministers with new props (specifically head gear) and textures. There were 9 of them, so it would be nice to have perhaps 9 variations.
(Two in the back^)
UPDATE 0.3.0:
Added new tactics, 5 in total (Attack, Building, Defense, Economy, Research).
Added the ability to switch to any tactic with a single click
Icons have been added for each tactic
Switching does not require resources, but as the Hero's rank increases, the switching time increases (rank 1 - 5 seconds, rank 2 - 10 seconds, rank 3 - 15 seconds).
Attack - bonuses to the attack parameters of units and buildings.
Building - Reduction in the time and cost of building structures.
Defense - bonuses to the defensive parameters of units and buildings.
Economy - bonuses to resource gathering, but the attack and defense of units are reduced.
Research - reduction in the time and cost of researching technologies.
That will depend on whether you do something useful from the game, I mean learning to program, being an artist...etc. The game has many areas to grow as a person and possible professional.