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    • For Mycenaean heroes there are three options in my opinion: 1 use the (poorly documented) mycenaean figures we know: https://en.wikipedia.org/wiki/Enkhelyawon https://en.wikipedia.org/wiki/Attarsiya https://en.wikipedia.org/wiki/Tawagalawa_letter 2 mantain current mythic heroes 3 generic archetypes (Wanax, Basileus, Lawagetas....maybe religious hero) For mythic heroes we have detailed descriptions of their equipment (although keep in mind Homer mixes elements from bronze age and the later geometric period): https://www.salimbeti.com/micenei/armour5.htm https://www.salimbeti.com/micenei/shields4.htm https://www.salimbeti.com/micenei/helmets4.htm The mod's Egyptians seem to be based Saite period but with some New Kingdom heroes and Sherden guards , perhaps could be rework around a specific period. New Kingdom is of course more popular; although i find the Saite period to be interesting (mostly due to how little known it is, and because of their interactions with classical civilizations like Greece and Persia).  
    • Debian 13, build v0.28.0 Steps: 0.   +  Install Dependencies from BuildInstructions sudo apt install build-essential cargo cmake curl libboost-dev libboost-system-dev   \   libboost-filesystem-dev libcurl4-gnutls-dev libenet-dev libfmt-dev   \   libfreetype-dev m4 libgloox-dev libicu-dev libminiupnpc-dev libnvtt-dev   \   libogg-dev libopenal-dev libpng-dev libsdl2-dev libsodium-dev libvorbis-dev   \   libwxgtk3.2-dev libxml2-dev llvm python3 rustc subversion zlib1g-dev cargo install --locked cbindgen@0.29.0 1.     git clone --branch v0.28.0 https://gitea.wildfiregames.com/0ad/0ad.git 2.    libraries/build-source-libs.sh --with-system-mozjs     3.   ./update-workspaces.sh --with-system-mozjs           Premake version: 0.28.0           Requires Premake 5.0.0-beta5 or later Premake compiled, but libraries/source/premake-core/premake-core-5.0.0-beta7/build/bootstrap/Premake5.make specifies the version as -DPREMAKE_VERSION=“0.28.0” instead of “5.0.0-beta7”.  
    • I have found some of the guides, but they are incomplete or scattered, I mean, it is not as clear as I would wish. For example, I could not find any guide on GUI modification, the only guide I found was about creating an unit and I want to create complete factions. Thank you for that, it will be very useful.
    • Just in case, it seems the colours are flipped here? On the left, "command" is red (as I guess would be more appropriate), while on the right it's reversed:   For a description on this stuff, Xenophon's Cyropaedia is a nice resource. Just a quote for a Xerxes idea: "purple tunic shot with white (no one but the king may wear such a one)". Regarding other preferred colours: "he had had a great many made, with no stint of purple or sable or red or scarlet or crimson cloaks. He apportioned to each one of his officers his proper share of them".
    • If it isn't running on the simulation thread, and if it would be using currently unused processing, then it is probably fine
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