-
Who's Online 4 Members, 1 Anonymous, 626 Guests (See full list)
-
Topics
-
Posts
-
UPDATE: 0.5.1 The food search radius for cavalry has been significantly expanded. A priority to defend the base has been added; if a player’s base is under attack and units are outside its boundaries (rush, etc.), they are redirected to the base. The group size for a rush has been increased to 100+ units (with a limit of 200). Fixed several bugs.
-
Sadly, right now a "DawsonKiboult" posted his first message, full of nonsensical spam. A solution I'm thinking of is if posts that are flagged as spam by a certain number of people (3?) could become hidden, for the mods (the only ones able to see them) then to decide what to do with them (as a way to keep things clean faster, help mods, but not give definitive power to non-mods, and of course any abuse of the actual purpose of this should be penalised).
-
By Perzival12 · Posted
Yo, just saw this video Can't believe it took them 21 years to add a Regicide mode lmao. We'll have to come up with another unique feature then. -
These changes are now deployed and I'm hopeful this problem is now fixed. I've closed the associated issues in Gitea. If somebody is still encountering this problem, please don't refrain from re-opening the issues or comment here.
-
By Perzival12 · Posted
You're super welcome; it's always great to get positive feedback. I still hope that eventually Neph comes back to this project, but until he does, I'm happy to carry on his work. Speaking of the Twili...
-
