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By Gurken Khan · Posted
Hi @vanz, welcome to the forums. Any units with blades will obliterate rams, in dire need use women (daggers); swarming them also keeps them from reaching their targets. To get started you can lower the difficulty of the AIs or set their behavior so they won't crash your base. All garrisoned soldiers add the same amount of arrows. -
Hello, newb here . Han is my favorite faction recently. I'm usually start the game with turtling and slow development, but AI always break my defense within 20 minutes. Especially when they started to using rams. What units can destroy rams quickly? Also, I still wondering about garrison and fire power. Does ranged units like archers and crosbowmen have advantage over melee units when they are inside a building, ships, and siege tower? Or all units just share same fire power based on their counts?
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I don't do it because of any threats. I just believe that hosts being able to set their game rules is normal.
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By happygamer · Posted
“Thanks for clarifying this, Atrik, that explains why I couldn’t find any campaign either. I’m also running 0 A.D. on Linux and thought I was missing a step. Good to know it’s not included by default. I’ll have a look at the mods you mentioned for some single-player content. Appreciate the info!” -
It is true you (usually) do not use your mod when I host (or other hosts) tell you not to use it. But I would hardly say that doing this is changing your behavior to address other players’ concerns if you only do it under threat of a room ban.
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