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And here I was just 3 days ago thinking this was not how the game was supposed to be I can confirm, right now I was having some fun with my flying ranged infantry. You bring them down by, while on ranged mode, posting them again on the walls, and then unposting them.
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@nifa, just in case, the link you are using states that that crane would be from the Theater of Phlius, while for the Theater of Athens it gives this reconstruction (similar as previous things shown): All this comes from evidence at Phlius (which seems quite unique), and from descriptions from Athens. Another detail, in the link simple pulleys are used, while your model uses a triple pulley, which risks being anachronistic if you use it for the early theatre way before the Hellenistic age (at least considering its apparent "earliest secure mention").
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By Hexereticdoom · Posted
Hello, it's been a while since I logged in here... I thought it appropriate to make the following bug being known, which I recently discovered playing vs CPU. I don't know if it's been reported before, so if it has, I apologize... Well, the thing is, while playing a 3v3 game on the "Fortress" scenario, I had the idea to garrison the walls of my base with several units of immortals, in their 'archer' mode. I defended myself against enemy invasions in that way for some time, until I decided to attack one of the enemy bases... The thing is, I make all the immortals in my base switch to melee mode, while they were still up on the walls, and in the most unexpected way -once ungarrisoned- they remain "floating" in the air, as if they were still perched on an invisible wall... I tried switching them back to their long-range mode, but they were still hovering in the air like dragonflies... Obviously this shouldn't happen, so I imagine the developers should fix the issue accordingly for the next release... That's all for now, and thank you for your attention. In case you need more information, please let me know... See you! -
I started making a mod that is supposed to make boats better. So far, I've increased health for all arrow and siege ships, increased resistance for arrow, siege, and ram ships. And some more stuff. https://github.com/Jeff-web-sketch/BetterBoats. I am thinking turret-able units would be cool on boats, but is that possible? If you have any input on how boats could be made better, I would be glad to have your input.
