Hey, I was trying to import a model from a different game into 0 AD. I joined all of the mesh parts together, scaled it to the 0 AD armature, weight painted, and then exported to Collada.
First error I ran into was the "Multiple Polysets" error.
To remedy this, I clicked on the mesh and then selected export selected only.
Then I got a "No Objects in Scene" error.
I am wondering if I did something wrong or formatted it incorrectly. I know that you are supposed to remove the light and camera from the scene, but anything else, I have no idea... I would really appreciate some help from you guys
Here is the scene for reference:
No, pointing to my fork. Pushing did not work while configured to the main repository. I did try first without changing the config, to test if the gitea update changed something and after that i changed the setting and did the same commands again.