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Who's Online 5 Members, 2 Anonymous, 543 Guests (See full list)
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By Bravado2020 · Posted
Map wasn't made to be 100% balanced, it is a Roleplay style map i made for a community so 100% balancing wasn't entirely needed but in terms of balance each civ starts with at least two metal and stone deposits close, certain civs have more in terms of resources due to the roleplay factor and each regions historical resource landscape. Give it a try it's still a very fun map and i put a lot of time into it to make it enjoyable to play and look at. -
By guerringuerrin · Posted
I know the timings. Do you really think it all comes down to that? Have you ever watched a good, average-level SC2 or AoE II player and then watched one of the very best 0 A.D. players? The difference in APM is OVERWHELMING. And the game is moving even further in that direction with patches like Box Targeting. You can keep telling everyone how things should be done, you can keep spamming every post that comes along with your detailed observations. but if you attack people you don't even know, you'll have to deal with the backlash. So I will quote your own words again, which were utterly offensive and showed absolutely no consideration for a whole bunch of people you don't even know. -
By Nicolaus_von_Kues · Posted
Things don't change overnight; you need patience and to make "things work". -
By Grautvornix · Posted
Exactly that's what I meant when writing that we all try contributing different things - expertise, historical accuracy, programming, art, music, voices, reviews, whatever. Please don't get discouraged. Your contributions are valued! And BTW this is true for everyones contributions. -
By Nicolaus_von_Kues · Posted
My concern stems from the use of mods and repeated material in the campaigns. Imagine having many modes and many campaigns that redundantly use material, i.e., 3D and 2D art, even repeated templates, giving a large weight to the folders.
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