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How can I add a new civ to 0 A.D. via modding?
Deicide4u replied to Lunari8546's topic in Game Modification
I'm not sure. The farthest I've gone with JS in 0 A.D. is to backport small patches to an earlier alpha version. -
How can I add a new civ to 0 A.D. via modding?
Classic-Burger replied to Lunari8546's topic in Game Modification
I don't have much experience with JS, so how do you change that? I mean, to make it dynamic? - Today
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The Musk Ox animation is also a little lifeless - is there a youtube tutorial I could follow to try to learn?
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vakec joined the community
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AngelDr15k1 joined the community
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the way it should be
Seleucids replied to JC (naval supremacist)'s topic in Introductions & Off-Topic Discussion
Both Boudica and JC are strong players, stop the trash talk and keep playing 1v1s against each other. If you have connection issues or technical difficulties, I can host for you. -
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How can I add a new civ to 0 A.D. via modding?
Deicide4u replied to Lunari8546's topic in Game Modification
You still don't have to touch the engine's (C++) code if the version you're moding is recent and has all the features you need. What you need are templates and assets, and some small changes to the JS code. -
pikashowofficial joined the community
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How can I add a new civ to 0 A.D. via modding?
makiman replied to Lunari8546's topic in Game Modification
Thank you. -
How can I add a new civ to 0 A.D. via modding?
Classic-Burger replied to Lunari8546's topic in Game Modification
That would imply that not only the name, it sounds like the concept of evolving one civ into another. I have that feeling. -
How can I add a new civ to 0 A.D. via modding?
wowgetoffyourcellphone replied to Lunari8546's topic in Game Modification
I think it could be done in public mod assets rather than requiring touching the C++ code. -
How can I add a new civ to 0 A.D. via modding?
Classic-Burger replied to Lunari8546's topic in Game Modification
That's definitely beyond a mod. - Yesterday
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How can I add a new civ to 0 A.D. via modding?
makiman replied to Lunari8546's topic in Game Modification
Yes! That is I want to do. -
How can I add a new civ to 0 A.D. via modding?
Deicide4u replied to Lunari8546's topic in Game Modification
The man wants to change the civilization name dynamically. For example, if he's playing "Celts", he'd like to become either "Britons" or "Gauls" once he reaches a new phase, or researches some technology. This is kinda tricky to do. There were concepts of this in the early discussions, but the team decided for more distinct civilizations instead of playable "factions" within the existing civilizations. -
How can I add a new civ to 0 A.D. via modding?
Classic-Burger replied to Lunari8546's topic in Game Modification
Write your question in Spanish and we'll try to understand it from there. -
How can I add a new civ to 0 A.D. via modding?
makiman replied to Lunari8546's topic in Game Modification
Spanish. -
How can I add a new civ to 0 A.D. via modding?
Classic-Burger replied to Lunari8546's topic in Game Modification
I don't understand you, what language do you speak natively? -
How can I add a new civ to 0 A.D. via modding?
makiman replied to Lunari8546's topic in Game Modification
If I choose Britains or other civ, after I'd like chance the civ name when i'm playing. Thanks. -
How can I add a new civ to 0 A.D. via modding?
Gönndolsalv replied to Lunari8546's topic in Game Modification
I'm also confused what are you trying to do? -
How can I add a new civ to 0 A.D. via modding?
Classic-Burger replied to Lunari8546's topic in Game Modification
civ.js you can change the name. Inside Public/simulation/data -
How can I add a new civ to 0 A.D. via modding?
Classic-Burger replied to Lunari8546's topic in Game Modification
I'm more confused. -
How can I add a new civ to 0 A.D. via modding?
makiman replied to Lunari8546's topic in Game Modification
Yes but when it's playing. For example, in the next level city. You know? I mean like as technology. Thanks. -
How can I add a new civ to 0 A.D. via modding?
Classic-Burger replied to Lunari8546's topic in Game Modification
Change the civ name? -
How can I add a new civ to 0 A.D. via modding?
makiman replied to Lunari8546's topic in Game Modification
Hi There!. I have a cuestion. Could chance it the civilization name during the playgame?. Would be it posible?...Thanks you guy. -
onlinemirates joined the community
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pikashowappdownload joined the community
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Impressive.
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Gorgeous.
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Civ: Ptolemaic Egyptians
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
A more realistic Cleopatra
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