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  1. Today
  2. I have created an .ods spreadsheet to see what batch sizes have the most active_time after x seconds. Assuming the values there are correct there are some quite interesting results for training Civilians: To maximize resource gathering time after 60 seconds it's best to train in batch sizes of 2; 1 is slightly better than 3 After 120 seconds the optimal batch size is 6; however it's only better by ~0.6% than a batch size of 3 After 240 seconds (4 minutes) the optimal batch size is 11; however it's only better by ~1.5% than batch size of 7, and ~10.5% better than a batch size of 3 0AD_Batch_Size_Calculations.ods
  3. I probably had it on. I turned all the settings on pretty indiscriminately (it was late last night)
  4. yeah, you're right, I don't hate it per se, but it's annoying for sure
  5. No, you're not. But, "hate" isn't the word I'd use. More like, annoyed. I mean, your nation can have nice, feel good myths and legends about female empowerment (just look at the French who worship Joan of Arc, but almost forget about all those brilliant military generals who supported her). But, those myths are often overblown, as myths and legends do tend to be.
  6. Some more nerdy talk / discovery: Keeping you batch size consistent is more efficient than fluctuating it; e.g. 3-3-3-3 is better than 2-4-2-4 Bigger batch sizes also gives you more economy in the long run. However in the stort term small batch sizes / no batch is better. What would be interesting is a formula that tells you what batch size you should use if you want to have the most resources after x minutes, e.g. to determine what batch size is optimal to do a 6-minute attack.
  7. Did you have vsync on? Cause with my 2021 m1 i have like 200fps with vulkan at the beginning of the match.
  8. Am I the only one who hates how overrated boudica is? (no offense to @Boudica, I like you)
  9. I have a m3 and I got around 54 FPS on the highest-- that was just with initial testing.
  10. Saturday, 18:00 IST to 21:00 IST see you all at the lobby!
  11. I guess no one has an Apple Silicon Mac?
  12. 3d models https://open.smk.dk/en/artwork/image/KAS518?q=athena&filters=has_3d_file%3Atrue https://open.smk.dk/en/artwork/image/KAS2128?q=athena&filters=has_3d_file%3Atrue
  13. Yesterday
  14. https://github.com/JustusAvramenko/delenda_est/releases/tag/Release-0.28.0 Latest release candidate^. Download and install the pyromod. If no big errors or bugs, will upload to mod.io. Thanks everybody.
  15. Nice mod! Chineses have Chinese voice as I wanted
  16. Yeah we need to fix the fallbacks! Thanks for the report again, this will serve if other people are encountering the issue
  17. Oh, it's also linked in the thread you linked to. Most relevant quote is this:
  18. Caryatid https://www.wikiwand.com/en/Caryatid
  19. Is it even known already if and which new Civ 0.29 will have?
  20. For R29, my final suggestion would be Canaan
  21. For R29: - Cantarella - Camellya - Carlotta - Calcharo - Ciaccona @Arup I think you can see where this is going ... Then R30 will obviously be 'Diana'
  22. by @wowgetoffyourcellphone
  23. 0 A.D. also has auto-train feature. It's marked by an infinity sign in the status panel when you select a production building. Clicking on that after you set your queue will automatically produce the queued units, as long as you have enough resources. It can help you in the mid game if you struggle with keeping up with macro.
  24. @DesertRose you are right, the tutorial needs to be improved. We need to make the tutorial informative enough while not carrying too much information so that the new players can be onboarded without getting stressed out. The best way to achieve this is by making 3 consecutive chapters that allow them to take a break in between. The only comment I have is the batch size. There are many mathematical studies in this topic somewhere on the forum and I remember reaching a conclusion of 2 by 2 on auto train being the best.
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