Philip the Swaggerless Posted September 8, 2022 Report Share Posted September 8, 2022 (edited) The Roman Siege wall is a really cool thing to have in the game, but if you build it anywhere other than your home territory you lose ownership of it very quickly. So if you build it for a siege in enemy territory, it will soon become the enemy's and they can just delete it. Also in neutral territory you will lose it right away, so there is no point to building a gate. I think it would be cool if siege walls within a certain range of roman military fort just mirrored the ownership of the military fort. That said the A26 catapults, with their 100 range and increased damage, will be would probably be overpowered in conjunction with the siege wall. Edited September 8, 2022 by Philip the Swaggerless 2 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 8, 2022 Report Share Posted September 8, 2022 I believe walls can be manned, but that doesn't count as garrisoning and doesn't stop decay? Quote Link to comment Share on other sites More sharing options...
Philip the Swaggerless Posted September 8, 2022 Author Report Share Posted September 8, 2022 28 minutes ago, Gurken Khan said: I believe walls can be manned, but that doesn't count as garrisoning and doesn't stop decay? That is correct, manned walls still decay. Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 8, 2022 Report Share Posted September 8, 2022 3 minutes ago, Philip the Swaggerless said: That is correct, manned walls still decay. Maybe that should be changed? 2 Quote Link to comment Share on other sites More sharing options...
Philip the Swaggerless Posted September 8, 2022 Author Report Share Posted September 8, 2022 (edited) I don't think that is a good solution. For example, there is no way to reclaim the walls once they go Gaia. Edited September 8, 2022 by Philip the Swaggerless Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 8, 2022 Report Share Posted September 8, 2022 If the decay would be prevented then they wouldn't go to Gaia. I don't see the point of building walls in neutral or enemy territory when they quickly go out of your control. 1 Quote Link to comment Share on other sites More sharing options...
LienRag Posted November 4, 2022 Report Share Posted November 4, 2022 On 08/09/2022 at 8:48 PM, Philip the Swaggerless said: I don't think that is a good solution. For example, there is no way to reclaim the walls once they go Gaia. It is a good solution, but also it should be possible indeed to reclaim the walls once they go Gaïa. Quote Link to comment Share on other sites More sharing options...
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