nifa Posted February 24, 2022 Report Share Posted February 24, 2022 (edited) hi all, I took my first few steps in blender and tried to recreate a wall of pila muralia (or pilum murale), which are wooden sticks made out of oak. The Roman legions used to carry them with them to quickly build up military camps without having to cut down trees first. They piled up an earth wall, stuck the pila muralia in it and tied it together in the middle. Now I was wondering if that would be something to use for a replacement of the recent army camp model, which is a bit too small and outdated imo. I also found some nice reference for new tents (e.g. for the centurio): http://www.castrum-novaesium.de/Seitenraster.12.html The camps always had a very similar structure, mostly square or rectangle with 1 entrance on each site and round corners. Some of them were build for a night, others were upgraded with stone walls and barracks, e.g. to protect a border. I was wondering if it's possible to build the wall with drag&drop in a rectangular shape and then automatically fill it up with tents? The point were you click the mousebutton would define one corner, and the point where you release it would define the corner on the diagonal side. That would let the player decide about the size and the shape of the camp, while it's still only one button in the building menu of the units. Would that be easy to realize or is a lot of coding required? Edited February 24, 2022 by nifa Quote Link to comment Share on other sites More sharing options...
nifa Posted February 24, 2022 Author Report Share Posted February 24, 2022 Common structure of a military camp during the imperial period: Valli is a different term for pila muralia 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 26, 2022 Report Share Posted February 26, 2022 The pila model is cool, great work on that. Unfortunately unless it's for scenarios such a big roman camp would not be easy to place in the game. And as such could not replace the small camp. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 26, 2022 Report Share Posted February 26, 2022 19 minutes ago, Stan` said: The pila model is cool, great work on that. Unfortunately unless it's for scenarios such a big roman camp would not be easy to place in the game. And as such could not replace the small camp. Eyecandy. Scenario related game. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 26, 2022 Report Share Posted February 26, 2022 @Stan` we can add them to the eyecandy mod. Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 26, 2022 Report Share Posted February 26, 2022 5 minutes ago, Lion.Kanzen said: @Stan` we can add them to the eyecandy mod. Sure. But I see no files. Quote Link to comment Share on other sites More sharing options...
nifa Posted February 28, 2022 Author Report Share Posted February 28, 2022 (edited) On 26/02/2022 at 3:41 PM, Stan` said: Sure. But I see no files. here they are:) i'm not yet convinced of the textures though On 26/02/2022 at 3:11 PM, Stan` said: Unfortunately unless it's for scenarios such a big roman camp would not be easy to place in the game. And as such could not replace the small camp. the smallest size could be like the recent camp but with the option to draw the camp to a bigger square rome_pilum_murale.dae pila_murale.blend Edited February 28, 2022 by nifa 1 Quote Link to comment Share on other sites More sharing options...
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