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[Brainstorming] Nomad Playstyle far Asian


Lion.Kanzen
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siberia3.jpg.694d812dc62b4851723642ff50dd3c64.jpg

We are going to make a post to differentiate it from Han and assimilate it as an Asian culture, it will have things in common with Han.

 

Economy.

Nomads all start with mobile buildings and some throw themselves, others capture settlements.

Most will not have farms and/or will have to steal them.

They will have looting bonus.

Trickle from corral.( Maybe a good equivalent to farming).

Bonus vs farms+ looting.(They stole the crops.)

Xiongnu

Just like Han they will have bonus from pop. Because the they They were the great nomadic nation along with the Scythians.

Xianbei

P2 have rice farm, So they start semi nomad phase 2.

 

Yuenzhi

Huns

 

 

 

Topic in progress.

Edited by Lion.Kanzen
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  • 1 year later...

It is not recommended that the corrals of nomads directly produce food trickles, but that the corrals automatically train livestock for free, and herders slaughter livestock.
The yurthouse did not provide a population, but served as a resource recycling point and a barracks for training herders and cavalry.

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  • 1 year later...

I'm thinking of a new mechanic for making settlements.

I have named it; Populate.

I got the basic idea from Empire Earth, but it's different.

Screenshot_20241124-231505.thumb.jpg.a27102939fb79fa89e1a3363433cea42.jpg

The Empire Earth wiki says:

"Populating is the act of placing Citizens inside a Settlement, Town Center, Capitol or Granary in order to increase the resource gain from each building or to turn it into a different building. To populate a building, select the desired number of citizens, click the button next the Explore button and then right-click on the building you wish to populate. You could also just press "G" on your keyboard instead of clicking the populate button."

https://empireearth.fandom.com/wiki/Populating

Basically I intend to create nomadic settlements with this concept, but we will not do it with villagers or CS units.

We will make the settlements with carts.

That was my original idea with nomadic defenses-settlements.

The rest of the idea is from Empires Apart.

In Empires Apart you use this system to make buildings with nomadic Mongols.

The empires apart wiki says:

 

Mongols buildings (and siege units) are built out of the Qara'utai Tergen, which unpack into buildings for free and can repack at will, allowing for a high amount of mobility. 

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Basically you create a foundation and you fill it with the required carts until it is finished.

This is how you create a nomadic settlement.

This will happen with nomadic settlements, those consisting of carts or wagons.

Screenshot_20241124-231759.thumb.jpg.b2137aeb5c43f9a4f3c8a4f4e043cc37.jpg

I forgot to mention that it's similar to how zerg are played in Starcraft except that you need multiple carts for a settlement and it can be disbanded or disassemble.

Edited by Lion.Kanzen
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