Old Roman Posted July 21, 2021 Report Share Posted July 21, 2021 Fixing the AI excessive siege building etc. has made the Ai a little more feisty and challenging again. Since I mostly play 4X4 with 7 Ais I notice my allies are more aggressive and helpful as well as the increase in pace of the opposition. Making a dozen rams and never using them had to be a big drain on resources. Some civs are actually using rams in mass attacks again. Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted July 21, 2021 Author Report Share Posted July 21, 2021 On 20/07/2021 at 7:25 AM, Freagarach said: The excessive Siege, Ships and Cavalry constructing/training should be fixed in SVN now. Indeed, it seems to be solved ... Thank you @Freagarach Quote Link to comment Share on other sites More sharing options...
s0600204 Posted July 30, 2021 Report Share Posted July 30, 2021 Moderation: Split the discussion of building a 64-bit pyrogenesis into its own thread, as it had deviated from the original purpose of this one. 1 Quote Link to comment Share on other sites More sharing options...
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