LetswaveaBook Posted June 20, 2021 Report Share Posted June 20, 2021 I captured a sentry tower in p1 as Britons and I had cavalry and dog, so I thought lets garrison that tower to use it as a staging point for future raids. Then this happened, the tower had 3 slinger garrisoned but lost loyalty. I think this is the result of celtic structures being easier to capture. 1 Quote Link to comment Share on other sites More sharing options...
nani Posted June 20, 2021 Report Share Posted June 20, 2021 (edited) I seen this happen in other situations since long ago (alpha 23). IRRC, this is some weird bug where the object is in "between" both territories lines or something similar (how the code bugs might be diferent), basically what you see in the game are "fake territories lines" but internally is computed as squares where each one has an player ownership, seems this one has none or is computed in a way that i gives ownership points to gaia then to enemy, thus you losing them. This also can happen even if the other player is an ally too (:D) Edited June 20, 2021 by nani 1 1 Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted June 20, 2021 Report Share Posted June 20, 2021 That buildings can be captured is an annoyance anyway, because one has to babysit all buildings and prevent them from being captured. The game would be more fun if they would just fall to pieces instead. 1 Quote Link to comment Share on other sites More sharing options...
ValihrAnt Posted June 20, 2021 Report Share Posted June 20, 2021 3 hours ago, LetswaveaBook said: the tower had 3 slinger garrisoned but lost loyalty. I think this is the result of celtic structures being easier to capture. Nah, it happens with anything in Phase 1. You can capture a barrack and you will lose capture points unless you garrison 4 or more units. 2 Quote Link to comment Share on other sites More sharing options...
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