SUD Posted November 24, 2003 Report Share Posted November 24, 2003 Yumm, AOK isnt dead! I am resurrecting the very origin of the 0ad game!! I will post a list of the things I am doing. Right now I am almost finished with these 3:MILITESReplacement of: Militia.Weapon: Short swordArmor: Bronze Corynthian style helmet without crest, medium size bronze-wood round shield.Wearing: Barefooted, tunic with short sleeves.History: Not based from a specific nation and it fits Greeks, early Romans, Carthaginians, Macedonians... It resembles a typical light infantry soldier of the Bronze age.Aprox time period: 1000 BC to 300 BC.HASTATUSReplacement of: Man at Arms.Weapon: Short sword.Armor: Bronze helmet, bronze breastplate, bronze greaves, oval shield.Wearing: Sandals, tunic with short sleeves.History: Based on the Roman republican hastati troops in sword mode, though the difference with them is that these didn't carry 2 greaves but only 1. The look of this soldier fits for many Mediterranean civilizations.Aprox time period: 500 BC to 100 BC.(Credit to Irishstag for the shield texture)HOPLITE SWORDSMANReplacement of: Long swordsman.Weapon: Short sword.Armor: Bronze Corynthian style helmet with crest, lynen cuirass, skirt with leather straps (pteriges), bronze greaves, large bronze round shield (hoplon).Wearing: Sandals, tunic with short sleeves.History: Based on a hoplite in sword mode from the Peloponesian Wars to Roman era. Aprox time period: 500 BC to 180 BC.CELT WARRIORReplacement of: Berserk.Weapon: Long sword.Armor: Iron helmet, oval shield.Wearing: Long pants, shoes, no wearing on torso. History: A typical celt warrior.Aprox time period: 1500 BC to 100 AD.(Credit to Irishstag for the shield texture)More to come Note: As I am not allowed to post more images here scroll down the topic for more units Quote Link to comment Share on other sites More sharing options...
Wijitmaker Posted November 24, 2003 Report Share Posted November 24, 2003 Hey cool Sud! You weren't kidding when you said you were being busy Quote Link to comment Share on other sites More sharing options...
Fire Giant Posted November 24, 2003 Report Share Posted November 24, 2003 Wow, that looks pretty good, Sud Just because we are on this topic now... I once lead a German AoK modding project that was going to transform AoK into antiquity, but it got canceled because of lack of interest in the community. I still have some work me and others did back then - including some building graphics (but no 3d files or such, only plain MS Paint edited 2d graphics). Any interest in using these ? Also, I'd give the Hoplite a spear and let it replace the Pikeman, while making the Halbardier (sp?) a Phalanx. That'd be more accurate considering history and also should not be hard to do. BTW, I recently found a way to edit the AoK language.dll without having the character restrictions - so if you need some language.dll-mods, tell me, I could do them Quote Link to comment Share on other sites More sharing options...
SUD Posted November 24, 2003 Author Report Share Posted November 24, 2003 Thx! By the way, yeah there are 2 more hoplites: Classical hoplite as spearman and more advanced/Macedonian hoplite as pikeman; I have planned to make the halberdier a Roman spearman (auxiliary infantry). Oh and there is still a problem I need to solve: I dont have poser spear attack animations.About buildings, there is a problem, I didnt include any Germans but just Romans, Greeks, Celts, and a couple Carthaginians and Persians (if I ever finish this). I would like to use Roman RAW's buildings if Wijit lets me , because I dont have any skill making buildings.The language dll thing, yes!! It would be pretty useful I was very restricted giving names to units, so now I can change them to the ones I need, cool thx! Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted November 24, 2003 Report Share Posted November 24, 2003 Hoplites during the Peloponnesian War didn't look like that. That hoplite is closer to the Persian Wars type of garb. Hoplites during the Peloponnesian War actually had less(!!!) armor than their Persian Wars counterparts. However, after the defeat of Athens and the rise of Thebes, heavy armor came back into fashion, in an albeit slightly different form. Quote Link to comment Share on other sites More sharing options...
Fire Giant Posted November 24, 2003 Report Share Posted November 24, 2003 About buildings, there is a problem, I didnt include any Germans but just Romans, Greeks, Celts, and a couple Carthaginians and Persians (if I ever finish this). I would like to use Roman RAW's buildings if Wijit lets me , because I dont have any skill making buildings. Hmm, that's a pity... we already had some Barbarian buildings done - but anyway, most likely they would not fit your expectations.So you are going to make the late-game all-roman ? Just because you said you wanted to make the halberdier a roman auxiliary infantry... and the halberdier is available for a lot of civilisations. If you're interested in it, there's a big image of the AoK techtree with all the changes we planned for the "Age of Antiquity"-mod - we had really a lot of thoughts about how to change the units with being historically accurate and so on - would be great if all that effort wasn't wasted Quote Link to comment Share on other sites More sharing options...
CodeOptimist Posted November 24, 2003 Report Share Posted November 24, 2003 Fire Giant, you piqued my curiousity, how did you manage to remove the character restriction on language.dll?Wow, great job SUD! Long live Age of Kings Quote Link to comment Share on other sites More sharing options...
Fire Giant Posted November 24, 2003 Report Share Posted November 24, 2003 Fire Giant, you piqued my curiousity, how did you manage to remove the character restriction on language.dll? Well, it's quite easy if you use the right software - I got an application called "ResHacker" (not easy to use properly, though), that can edit the stringtables in Win32-DLL files. After opening the file, it's just a matter of finding the right string to edit Quote Link to comment Share on other sites More sharing options...
SUD Posted November 24, 2003 Author Report Share Posted November 24, 2003 If I ever finish this it will be only for scenario design, I wouldnt put much much head-waste into thinking which to change and which not just for gameplaying.The list I had is like this:Militia= MilitesMan at Arms= HastatusLong swordsman= Hoplite swordsmanTwo-handed swordsman= Caesarian legionaryChampion= Imperial legionarySpearman= HoplitePikeman= PhalangistHalberdier= Auxiliary infantry (Roman)Archer= ArcherCrossbowman= ArcherArbalest= Auxiliary archer (Roman)Skirmisher= PeltastElite Skirmisher= Javeliner Hand Cannoneer= SameHorse archer= SameHeavy Horse archer= SameScout cavalry= Scout cavalryLight Cavalry= Gallic light cavalry Hussar= Iberian horsemanKnight= Cavalry (Greek)Cavalier= Companion (Macedonian)Paladin= Gallic heavy cavalry (Caesarian)Frankish Paladin= Commander (Roman-Carthaginian general)Camel= SameHeavy camel= SameAxe Thrower= Same, probablyBerserk= Celt warriorElite Berserk= Celt warriorWoad Raider= Persian ImmortalConquistador= SameTeutonic Knight= Celt chieftainHuskarl= Celt noblemanMisionary= SameJanissary= SameSamurai= Officer (Roman centurion)Longbowman= Persian archerChu Ko Nu= SameMameluke= SameCataphract= Persian cataphractElephant= Carthaginian War elephantWar Wagon= SameTurtle ship= SameMangudai= SameTarkan= Celt raiderJaguar Warrior= PraetorianEagle Warrior= Auxiliary cavalry (Roman)Plummed Archer= Syrian ArcherMonk= Priest (like AOE's)Aztec Monk= Roman priestShips= A couple triremes if possibleSiege weapons= UnchangedJoan the maid= Free slotJoan of Arc= Free slotKing= Emperor (Roman)Heavy Swordsman (hidden)= Carthaginian infantryBerserk (hidden)= Celt berserkHvy Crossbowman (hidden)= Numidian Quote Link to comment Share on other sites More sharing options...
irishstag Posted November 25, 2003 Report Share Posted November 25, 2003 Wee You rule, SUD. Quote Link to comment Share on other sites More sharing options...
Klaas Posted November 25, 2003 Report Share Posted November 25, 2003 Man those models and animations are fantastic!!! really looking forward to this one Quote Link to comment Share on other sites More sharing options...
Black Op Posted November 25, 2003 Report Share Posted November 25, 2003 Excellent SUD, can't wait for the finished product. Quote Link to comment Share on other sites More sharing options...
SUD Posted November 25, 2003 Author Report Share Posted November 25, 2003 Thx again! Btw, I have a lot of those units already done in 3d model from the very first time I made historic models, some of you may remember the gallery I had posted in the old forums a long time ago . I just need to animate' em, which is the hardest and most time consuming to do... Quote Link to comment Share on other sites More sharing options...
CodeOptimist Posted November 25, 2003 Report Share Posted November 25, 2003 Well, it's quite easy if you use the right software - I got an application called "ResHacker" (not easy to use properly, though), that can edit the stringtables in Win32-DLL files. After opening the file, it's just a matter of finding the right string to editResource Hacker? I have that as well, great program!!! Quote Link to comment Share on other sites More sharing options...
SUD Posted November 25, 2003 Author Report Share Posted November 25, 2003 Celt dude Quote Link to comment Share on other sites More sharing options...
Fire Giant Posted November 25, 2003 Report Share Posted November 25, 2003 Hmm, if it's only for Scn design, that's okay... but if you also want to use it in SP and MP random map games (what surely would give you a greater audience), you should think about the replacements.I'll see if I can dig out the big word document where we used to place all the replacements we were going to do for the old AoA-project. We really had some quite big thoughts on it, and in the end, everything seemed to work quite nice - only we didn't manage it to do all the artwork EDIT: Just saw it's your birthday today, SUD. Congratulations ! Quote Link to comment Share on other sites More sharing options...
SUD Posted November 25, 2003 Author Report Share Posted November 25, 2003 It happened the same to the very first 0ad mod, we had all already planned for replacing everything back in those days. There were a lot of civs, a lot of bizarre units (man, there was a cavalry blowpiper to replace the conquistador!! hilarious) and some nice buildings done with 3d studio max. If I remember well, the replacements were :Aztecs - EgyptiansMayans - SyriansTeutons - GreeksGoths - Imperial RomeHuns - Asia Minor? or something like that Vikings - Republican RomeCelts - PictsSpanish - IberiansFranks - GaulsBritons - BritonsKoreans - NorseJapanese - GermansChinese - ScythiansMongols - HunsSaracens - PalmyraByzantins - PersiansTurks - JewsPersians - CarthaginiansI personally dont like a total conversion, I prefer the way I am doing now:Aztecs-Mayans: Romans-GreeksEastern Europeans: CeltsWestern Europeans: Persians-Middle East Quote Link to comment Share on other sites More sharing options...
Fire Giant Posted November 25, 2003 Report Share Posted November 25, 2003 Yeah sure... I don't believe a total conversion would be feasible with only a few people working on the project - I made this sad experience myself, when I still was the leader of the AoA-project. We had only 3 skilled modders and no real community - so we finally gave up in mid-2002 and founded MWD, which is a running much better.Our replacement plans were (finally found the documentation in the deep of my HDD):Huns - Scythians (or something like that ) - UU: ?Goths - Macedonians - UU: Makedonian Spearman, Elite-M. S.Teutons - Greeks - UU: Hoplite, PhalanxVikings - Romans - UU: Legionary, Roman War-TriremeBritish - ??? (Scoths or something, don't know the english name) - UU: ?Celts - Celts - UU: Something equivalent to a celtic warriorFranks - Gallics - Axe-Thrower, Elite-A.-T.Spaniards (sp?) - Iberians - UU: Mounted Slinger, Elite-M. S.Aztecs - Goths - UU: Huskarl, Elite-H.Mayans - Germanics - UU: Barbarian Warrior ?Mongols - Persians - UU: Elephant Archer, Elite-E. A.Japanese - Sassanids/Jews - UU: ?Chinese - Babylonians - UU: ?Koreans - Assyrians - UU: Siege Wagon, Elite-S. W., Catapult shipByzantians (sp?) - Egyptians - UU: Chariot, Elite-C.Persians - Carthargians - UU: War ElephantSaracen - Phoenicians - UU: Mounted Javelinist, Elite-M. J.Turks - Nubians - UU: Slinger, Elite-S.That all fitted well with the techs, units, bonuses and so on - but I doubt anyone can do it without lots of helpers So it's here just to give you some ideas. Quote Link to comment Share on other sites More sharing options...
Wijitmaker Posted November 25, 2003 Report Share Posted November 25, 2003 Sud, happy birthday I was going to give you a link to our old 0ad forums at ezboard, but it appears they took them down?http://pub54.ezboard.com/bwildfirestudios74917It is wierd, they were up last month, I remember checking. Quote Link to comment Share on other sites More sharing options...
TrashA Posted November 26, 2003 Report Share Posted November 26, 2003 Vary Nice work. I was wondering... what did you use to make those units? Poser?And if so, do you have any sites where I could download free things like swords and shields and armor.... ect? Quote Link to comment Share on other sites More sharing options...
SUD Posted November 26, 2003 Author Report Share Posted November 26, 2003 Yea Poser. You can find free stuff in the free section of Renderosity.com Also there were a lot of other places in the net though now that I have almost everything they had there I dont have the links anymore, but you can do a google You can try 3dcafe.com and animotions.com free stuff sections. Quote Link to comment Share on other sites More sharing options...
SUD Posted December 6, 2003 Author Report Share Posted December 6, 2003 IMPERIAL LEGIONARYReplacement of: Champion.Weapon: Short sword (gladius).Armor: Iron Roman style helmet without crest, iron segmented armor (Lorica segmentata), skirt with leather straps, tower shield (scutum).Wearing: Sandals (caligae), tunic with short sleeves.History: Based on the typical classic Roman legionary of the Imperial period that comes into mind every time you think of Rome.Aprox time period: 40 AD to 250 AD.CARTHAGINIANReplacement of: Heavy swordsman (Hidden unit).Weapon: Short sword.Armor: Bronze helmet with crest, breastplate, round shield, greaves.Wearing: Sandals, tunic with short sleeves.History: Based on a typical Carthaginian soldier, but extensible to Greco-Roman and near East armies.Aprox time period: 300 BC to 100 BC.BERSERKERReplacement of: Berserk (hidden unit)Weapon: Heavy two handed sword.Armor: None.Wearing: PantsHistory: Based on a celt savage fighter, they wore no armor and little or no clothing to prove their courage in battle. German warriors also did this.Aprox time period: 1500 BC to 100 AD. Quote Link to comment Share on other sites More sharing options...
Fire Giant Posted December 6, 2003 Report Share Posted December 6, 2003 Wow, great stuff SUD ! I like them all Though here's a minor point: If possible, I would not have the Roman Legionary walk around with a sword in his hand, pulled out of the sheat. I rather would have him only use it if fighting. Also, IMO the sword is too long for a roman infantry one.Besides that - great work !Hmm, some annoying question - I have no good props for Poser, and not much experience with it, but recently got hit by the idea to make some desktop background pictures containing various 0ad units (high quality and not low poly of course). So, my question would be if you could send me some of the units (probably only the legionary for now, I would have enough work with him already) ? That would be really great Quote Link to comment Share on other sites More sharing options...
DarkAngelBGE Posted December 6, 2003 Report Share Posted December 6, 2003 Pretty great SUD. rep++ Quote Link to comment Share on other sites More sharing options...
SUD Posted December 6, 2003 Author Report Share Posted December 6, 2003 I could send you the pz3 if you wantBtw, hmm I think a soldier walking to battle with only his shield would look strange.. And the sword being too long, that's a darn thing I thought too, I used the gladius that came with the DAZ legionary, which is odd..For one of these days I will try to finish the big cake: the Carthaginian war elephant Quote Link to comment Share on other sites More sharing options...
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