Yekaterina Posted March 16, 2021 Report Share Posted March 16, 2021 Although the current devs have already done a very good job, some maps in A24 may still be imperfect, perhaps due to the lack of balancing/symmetry or lack of naval opportunities. Therefore, I have set out to create a topic where we can post our 'perfect' map proposals for fair team games. Please post your custom made maps here! Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted March 16, 2021 Author Report Share Posted March 16, 2021 kateGear.xmlkateGear.pmp This is a map that I made in the Atlas editor based off of Gears. It should be able to offer a good 4v4 gameplay as it contains both naval and land assault options. There is a resource-rich central island that will attract players to build cc on there, which would increase the amount of action in a game. The attraction of resources will outweigh the fear of being attacked while building CC, so more expansion and fight for resources will occur compared to good old mainland. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 16, 2021 Report Share Posted March 16, 2021 @badosu Quote Link to comment Share on other sites More sharing options...
Palaxin Posted March 16, 2021 Report Share Posted March 16, 2021 3 hours ago, Yekaterina said: Although the current devs have already done a very good job, some maps in A24 may still be imperfect, perhaps due to the lack of balancing/symmetry or lack of naval opportunities. Personally I like "imperfect" and asymmetric maps as they are more organic and natural. However, I understand there may be a different desire for tournaments or ranked games. Though according to the laws of statistics imbalances should even out for a greater number of games... Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted March 16, 2021 Author Report Share Posted March 16, 2021 34 minutes ago, Palaxin said: Though according to the laws of statistics imbalances should even out for a greater number of games... Ahh yes applying the central limit theorem... But you can only apply the central limit theorem for a reliable calculation if your sample size is greater than 30, which means each player needs to play 30 games... which is unrealistic. You can argue about using T-distribution to compensate but that overcomplicates the calculation and I believe players would enjoy one fair game more. Quote Link to comment Share on other sites More sharing options...
Palaxin Posted March 16, 2021 Report Share Posted March 16, 2021 You are probably right for multiplayer ranked and even non-ranked games in the current environment. When I played singleplayer I preferred custom made skirmish maps as many of the random maps feel too uniform and boring (from a visual perspective). Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.