Jump to content

Some errors


Mr.lie
 Share

Recommended Posts

1 hour ago, Stan` said:

Well the unused feature doesn't work properly for gui files. But for art files it's just the accumulation of twenty years that cause so many to be unused.

Would you agree the changes i made in the "sub_check_unused"?:unsure:

Link to comment
Share on other sites

1 minute ago, Mr.lie said:

Would you agree the changes i made in the "sub_check_unused"?:unsure:

I always redirect checkrefs.pl to a file so I don't know if it's really useful. Although most of the time I don't use --check-unused

Link to comment
Share on other sites

I post the following here in this place because the following error-message i get for the first time. After correct all errors the "checkrefs.pl" found, i started a new game with my modded "gulf_of_bothnia" map. I didn't make any changes to the script. After a while i got a WARNING:

New_errors.thumb.png.7bfeb9fabc4567419e6274e9b6ff1213.png

The red one can be ignored (i delete this files by mistake). So, i was wondering why this message was throen for the first time. I know this is thrown by "

"PETRA.ConstructionPlan.prototype.buildOverseaDock = function(gameState, template)" in "queueplanBuilding.js". In the "map.json" file i defined the Keyword [naval].

 

Link to comment
Share on other sites

1 hour ago, Stan` said:

Is you modified version adding water islands?

Yes, dependent upon the mapsize the script creates islands:

Create_Islands.thumb.png.181cd38eb4b04bdc35efecbf1e63f409.png

What i don't understand, why now? I played this map for months and i've never seen this Message :unsure:

Edited by Mr.lie
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...