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I mean, dancing is lame yeah. Especially if it's just a hero on front and patrol, it's low skills for high reward. You can't just simply spread your fire unless your units are all surrounding the opponent and just moving your units into that position would make you take a lot of fire until then, only solution would be to also dance, which would make it even lamer.

Now, dancing without patrol, a little less lame yeah, still super lame. I saw today JC doing dance on a fight against a 3x higher army and he won that one lel.

Zig zagging is fine, a little abuse but fine I guess, moving hurt units out of danger, super fine and encouraged.

It's hard to solve this problem, there are several (technical) solutions in discussion for a24, 0ad includes ballistics by default (predict unit movement for ranged attacks) which accentuates this problem which will be adjustable, acceleration/deacceleration on direction change, etc. None of which actually seems like a suitable fix at the moment, but apparently this is a high priority fix for a24, hopefully we can get there.

By the way, flee instance on hero and a-move has the unintended effect of 'dancing' too, which I have been accused of often, it seems the 'good practice' is stand-ground now.

Edited by badosu
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Week 1 - Centurions vs Team French    

That was a nice show, I really enjoyed replaying. I liked @PhyZik's confusion maneuver when he picked Spartans instead of a cavalry civ, because he's mostly been playing those recently. The team also

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16 hours ago, esu said:

Dance is really drama material ...

I mean you can't just play 0 A D like any other RTS without being accused of dancing ....

Passive hero + nervously spamming Attack move = dancing.
Defensive hero => you want it to get around your army but not in front line, you move it out = dancing.
micro low health unit out = dancing ...
Group your last reinforcement using formation = dancing

i've seen a poll saying that players are OK with manual dance, as it's skill and apm, but not ok with autodance/patrol dance.
Where is the line between using game features that the devs spend week to make avaliable and cheating ?

Who decide if you dance or not ?

I wonder if dancing give huge adventage to some civs/strats ? If not, can't we just make a tutorial on how to dance and just allow it ( manual use only ) ?

 

Difference is huge - all your units killed even you have 100 vs 50 army for example :-) Always taking back "focused units" gets advantage of being not hit your more vulnerable units. Well manually you can select units to be attacked first.. At the end you will became 100xclick master.. is it really what we want in those games? :D

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Eae em fak, i didnt even realize, didnt pay attention when game was setup and then just played. You are rightfully confused as it should have been Lake map. Luckily it was the mistake of enemy team i think eae, otherwise repeat game in case of demand by the losing if it was the fault of the winning team for future incidents.

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13 minutes ago, go2die said:

Thanks for participation in week 3 games

Please if you can't play on Sunday make agreement in advance with announcing it publicly on forum you can't do it after.

Team # Wins Losses Points Players Notes
Animal Farm 3 3 0 8.5 ValihrAnt, PhyZic, Issh, Edward, aow week1 free win
week2 4vs4 eae em - won
week3 - 3vs3 aginst eae em - won
Centurions 2 2 0 5 Boudica, Havran, Unknown Player, go2die, Wendy week1 4vs4 Team France - won
week2 off
week3 - 2vs2 won
OPTeam 3 1 2 3 LeGenDz, RolandSC2, bubblebut, superPOSITION, DoctorOrgans week1 free win
week2 - 2vs2 May Gods lost
week3 - 2vs2 Centurions lost
Los Gringos 2 1 1 3 chrstgtr, Rauls, SaidRdz, Ricsand week1 lost game - absence
week2 free win against Team France
week3 off
May Gods 2 1 1 2 fpre, Marc Aurel, Lord_commander, randomid, nani week1 off
week2 - 2vs2 OPTeam - won
week3 - 3vs3 against Animal Farm - lost
Team France 3 0 3 0 Dakara, esu, METAFOUNDATIONS, Dakeyras week1 4vs4 Centurions - lost
week2 - refused play 2 online - lost game against Los Gringos
week3 - absence
eae em 3 0 3 0 Badosu, Stockfish, Borg, Vicentesk week1 lost game - absence
week 2- 4vs4 Animal Farm - lost
week 3 - absence

Animal Farm had 4 players available, accordingly they get full points for win according to rules

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52 minutes ago, PhyZik said:

Animal Farm vs Centurios (3vs3, because go2die felt deeply offended)

 

 

metadata.json 123.96 kB · 0 downloads commands.txt 739.97 kB · 0 downloads

  

Animal Farm banned Centurions from using Ptolemies + Britons.

Centurions banned Animal Farm from using Ptolemies + Romans.

All 4 players of Animal Farm were present for the game.

Stream Link by @badosu

Spoiler

 

 

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I think that the question of whether to go on with the league is already pointless because today the last officially scheduled games should have taken place. I suggest we just evaluate the results and perhaps a new league can start soon?

According to the schedule, our team, Centurions, should have played two games on Sunday 28 July. One against Los Gringos and the other against eae em.

I hereby present a lobby screenshot showing that neither Los Gringos or eae em were present on time with at least two members as required. Our team was present with at least Wendy and me. For this reason, I'd like to claim the victory of both of the remaining games for our team.

Spoiler

screenshot0177.thumb.png.a78146246a57d3142b31c8f3429777ca.png

 

Edited by Boudica
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1 hour ago, Boudica said:

I think that the question of whether to go on with the league is already pointless because today the last officially scheduled games should have taken place. I suggest we just evaluate the results and perhaps a new league can start soon?

According to the schedule, our team, Centurions, should have played two games on Sunday 28 July. One against Los Gringos and the other against eae em.

I hereby present a lobby screenshot showing that neither Los Gringos or eae em were present on time with at least two members as required. Our team was present with at least Wendy and me. For this reason, I'd like to claim the victory of both of the remaining games for our team.

  Reveal hidden contents

screenshot0177.thumb.png.a78146246a57d3142b31c8f3429777ca.png

 

yeah, but we need to analyze well what went wrong, normally would be one more week

 

May Gods havent played  Centurios yet for example

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It might be an issue with scheduled matches for too many people, or it's just some teams don't want to play anymore because reasons.

Scheduling via challonge and not requiring to login to forum might help, you can make it async and let a longer deadline for matches execution. Again, if they are not bothered to check forum they might not to register on challonge too ¯\_(ツ)_/¯

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16 hours ago, badosu said:

It might be an issue with scheduled matches for too many people, or it's just some teams don't want to play anymore because reasons.

Scheduling via challonge and not requiring to login to forum might help, you can make it async and let a longer deadline for matches execution. Again, if they are not bothered to check forum they might not to register on challonge too ¯\_(ツ)_/¯

challonge is definitly a op discovery,  it would also be less work to costumize all things

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