crazy_Baboon Posted April 9, 2020 Report Share Posted April 9, 2020 In the simulation/templates of the 0ad svn we can find some troops with suffixes _a, _b and _e (advanced, basic and elite). For example "rome_infantry_swordsman_a", "rome_infantry_swordsman_b" and "rome_infantry_swordsman_e". As it currently stands, looking at the .xml files it appears they are all the same. Is this true? Are the categories a, b and e planned for future releases or do they exist now in ALPHA 23? How will this work? Cheers! Quote Link to comment Share on other sites More sharing options...
theotherhiveking Posted April 9, 2020 Report Share Posted April 9, 2020 It's already in the game. Units advance ranks as they fight and gain experience. There's a symbol next to their life bar which indicates their current rank. 1 Quote Link to comment Share on other sites More sharing options...
crazy_Baboon Posted April 9, 2020 Author Report Share Posted April 9, 2020 (edited) 19 minutes ago, theotherhiveking said: Units advance ranks as they fight and gain experience. Thanks! Do units gain any extra fighting abilities as they advance ranks? What do they gain for advancing ranks? Edited April 9, 2020 by crazy_Baboon Quote Link to comment Share on other sites More sharing options...
theotherhiveking Posted April 9, 2020 Report Share Posted April 9, 2020 (edited) I don't know the exact rules (if there are any), but they do get a lot stronger. I haven't played in a while, but I remember them having more attack power, more armor and more hit points. I think ranged units become more accurate too, but I'm not 100% sure. Edited April 9, 2020 by theotherhiveking Quote Link to comment Share on other sites More sharing options...
Freagarach Posted April 9, 2020 Report Share Posted April 9, 2020 In the simulation/data/technologies-folder, there are files called "advanced_unit_bonus.json" and "elite_unit_bonus.json". Those are the "upgrades" the advanced and elite units get, respectively. There are plans to allow for a more easily identifiable system though. 1 1 Quote Link to comment Share on other sites More sharing options...
crazy_Baboon Posted April 9, 2020 Author Report Share Posted April 9, 2020 (edited) Thanks Freagarach! Edited April 9, 2020 by crazy_Baboon Quote Link to comment Share on other sites More sharing options...
crazy_Baboon Posted April 9, 2020 Author Report Share Posted April 9, 2020 While were at it, do you know the exact rules of how to go up in a rank? Is it the number of soldiers killed by a unit that allows it to go up in rank? If that is true then certainly units garrisoned in a defensive tower could go up in rank! Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 9, 2020 Report Share Posted April 9, 2020 Each time a unit hits another one it gains XP. After gaining a certain amount defined in the templates, they promote EDIT: @Freagarach: Stan`, don't forget healers And the XP relates to the damage dealt. 1 Quote Link to comment Share on other sites More sharing options...
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