Silier Posted November 20, 2019 Report Share Posted November 20, 2019 (edited) @Stan` After fixing D2433, I noticed that position of props for projectiles are very different, its kind of funny but looks also strange. cart_siege_ballista_unpacked Edited November 20, 2019 by Angen Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted November 20, 2019 Report Share Posted November 20, 2019 @Angen its one of my first ever done animations for the game, im thinking on Redone the whole siege animation starting from the ballista armature (wich was one of the biggest pain to sync with units) to give more timing and realism to the lever pulling motion being more natural, however im not sure how this could affect gameplay. 1 Quote Link to comment Share on other sites More sharing options...
Silier Posted November 21, 2019 Author Report Share Posted November 21, 2019 It cannot, its just visual, no hurry Quote Link to comment Share on other sites More sharing options...
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