Silier Posted March 28, 2019 Report Share Posted March 28, 2019 Hey, I changed one animation and cannot get export right. Anytime I import it back and start animation it is totally deformed. I am using the same exporting settings like for another exports and they are fine. Can someone take a look please ? Thnx jav_loose_a.blend jav_loose_a.dae jav_loose_a.blend1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted March 28, 2019 Report Share Posted March 28, 2019 You can't import then export. You need to use the source blend file. Quote Link to comment Share on other sites More sharing options...
Silier Posted March 28, 2019 Author Report Share Posted March 28, 2019 (edited) Well I did it several times with another animations. I imported them, changed and exported back. They worked perfectly. So why I cant import and then export? Or something changed in blender or I totally forgot how I did that :/ Edited March 28, 2019 by Angen Quote Link to comment Share on other sites More sharing options...
Stan` Posted March 28, 2019 Report Share Posted March 28, 2019 5 hours ago, Angen said: Well I did it several times with another animations. I imported them, changed and exported back. They worked perfectly. So why I cant import and then export? Or something changed in blender or I totally forgot how I did that :/ It might work from time to time I know it works from some blender exported animations, not all of them, but clearly not for 3Dsmax exported ones Quote Link to comment Share on other sites More sharing options...
Silier Posted August 31, 2020 Author Report Share Posted August 31, 2020 @Alexandermb @Stan` could I get source blend file for 0ad infantry? Thank you Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 31, 2020 Report Share Posted August 31, 2020 What you need is in the art repo 1 Quote Link to comment Share on other sites More sharing options...
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