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Faction starting with extra building?


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I thought that it was a faction bonus, like one would get by adding

		{
			"Template": "structures/gaul_farmstead"
		},

to "StartEntities" in gaul.js, but with some suitability calculation behind the placement. But I found no trace of any such thing in svn history. So it seems like Boudica is right. It was the scenario called Deccan Plateau where the players get a free farmstead (and storehouse) regardless of faction. And the faction specific bonus that I remembered might have been that the gauls started with a population cap of 24 instead of 20, like most others, because of the extra buildings.

Edited by odalman
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Technically, that would work for extra civ specific things.

But the code doing that assumes there would only be one building in that list and place the first template name which contains "structures/" in the center as a cc.

It should be made more flexible as to allow things like bonus buildings, extra mines (kushite bonus) and whatnot.

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