framodan Posted May 1, 2018 Report Share Posted May 1, 2018 Hello everyone! I've tried build svn21811 with $make -j5 and the result is: Spoiler [gcc]$ make -j5 ==== Building mocks_real (release) ==== mocks_real.cpp Linking mocks_real ==== Building network (release) ==== precompiled.h NetClient.cpp NetClientTurnManager.cpp NetFileTransfer.cpp NetHost.cpp NetMessage.cpp NetMessageSim.cpp NetServer.cpp NetServerTurnManager.cpp NetSession.cpp NetStats.cpp StunClient.cpp fsm.cpp precompiled.cpp Linking network ==== Building tinygettext (release) ==== precompiled.h precompiled.cpp dictionary.cpp dictionary_manager.cpp iconv.cpp language.cpp log.cpp plural_forms.cpp po_parser.cpp tinygettext.cpp unix_file_system.cpp Linking tinygettext ==== Building lobby (release) ==== precompiled.h L10n.cpp Globals.cpp StanzaExtensions.cpp XmppClient.cpp JSInterface_Lobby.cpp precompiled.cpp pkcs5_pbkdf2.cpp Linking lobby ==== Building glooxwrapper (release) ==== precompiled.h glooxwrapper.cpp precompiled.cpp Linking glooxwrapper ==== Building simulation2 (release) ==== precompiled.h precompiled.cpp Simulation2.cpp CCmpAIManager.cpp CCmpCinemaManager.cpp CCmpCommandQueue.cpp CCmpDecay.cpp CCmpFootprint.cpp CCmpMinimap.cpp CCmpMotionBall.cpp CCmpObstruction.cpp CCmpObstructionManager.cpp CCmpOverlayRenderer.cpp CCmpOwnership.cpp CCmpParticleManager.cpp CCmpPathfinder.cpp CCmpPathfinder_Vertex.cpp CCmpPosition.cpp CCmpProjectileManager.cpp CCmpRallyPointRenderer.cpp CCmpRangeManager.cpp CCmpRangeOverlayRenderer.cpp CCmpSelectable.cpp CCmpSoundManager.cpp CCmpTemplateManager.cpp CCmpTerrain.cpp CCmpTerritoryInfluence.cpp CCmpTerritoryManager.cpp CCmpTest.cpp CCmpUnitMotion.cpp CCmpUnitRenderer.cpp CCmpVision.cpp CCmpVisualActor.cpp CCmpWaterManager.cpp ICmpAIInterface.cpp ICmpAIManager.cpp ICmpCinemaManager.cpp ICmpCommandQueue.cpp ICmpDecay.cpp ICmpFogging.cpp ICmpFootprint.cpp ICmpGuiInterface.cpp ICmpIdentity.cpp ICmpMinimap.cpp ICmpMirage.cpp ICmpMotion.cpp ICmpObstruction.cpp ICmpObstructionManager.cpp ICmpOverlayRenderer.cpp ICmpOwnership.cpp ICmpParticleManager.cpp ICmpPathfinder.cpp ICmpPlayer.cpp ICmpPlayerManager.cpp ICmpPosition.cpp ICmpProjectileManager.cpp ICmpRallyPoint.cpp ICmpRallyPointRenderer.cpp ICmpRangeManager.cpp ICmpRangeOverlayRenderer.cpp ICmpSelectable.cpp ICmpSettlement.cpp ICmpSound.cpp ICmpSoundManager.cpp ICmpTemplateManager.cpp ICmpTerrain.cpp ICmpTerritoryDecayManager.cpp ICmpTerritoryInfluence.cpp ICmpTerritoryManager.cpp ICmpTest.cpp ICmpUnitMotion.cpp ICmpUnitRenderer.cpp ICmpUnknownScript.cpp ICmpValueModificationManager.cpp ICmpVisibility.cpp ICmpVision.cpp ICmpVisual.cpp ICmpWaterManager.cpp CinemaPath.cpp Geometry.cpp HierarchicalPathfinder.cpp LongPathfinder.cpp PathGoal.cpp Rasterize.cpp Render.cpp Selection.cpp EngineScriptConversions.cpp JSInterface_Simulation.cpp MessageTypeConversions.cpp ScriptComponent.cpp BinarySerializer.cpp DebugSerializer.cpp HashSerializer.cpp IDeserializer.cpp ISerializer.cpp StdDeserializer.cpp StdSerializer.cpp CmpPtr.cpp ComponentManager.cpp ComponentManagerSerialization.cpp DynamicSubscription.cpp IComponent.cpp LocalTurnManager.cpp ParamNode.cpp ReplayTurnManager.cpp SimContext.cpp TurnManager.cpp Linking simulation2 ==== Building scriptinterface (release) ==== precompiled.h precompiled.cpp ScriptConversions.cpp ScriptInterface.cpp ScriptRuntime.cpp ScriptStats.cpp Linking scriptinterface ==== Building engine (release) ==== precompiled.h L10n.cpp JSInterface_L10n.cpp BoundingBoxOriented.cpp BoundingBoxAligned.cpp Brush.cpp Fixed.cpp MD5.cpp Matrix3D.cpp NUSpline.cpp Noise.cpp Plane.cpp Quaternion.cpp Sqrt.cpp Vector3D.cpp JSInterface_Network.cpp precompiled.cpp ArchiveBuilder.cpp CConsole.cpp CLogger.cpp CStr.cpp CStrIntern.cpp CacheLoader.cpp Compress.cpp ConfigDB.cpp DllLoader.cpp Errors.cpp FileIo.cpp Filesystem.cpp GUID.cpp Game.cpp Atlas.cpp CmdLineArgs.cpp Config.cpp GameSetup.cpp HWDetect.cpp Paths.cpp Globals.cpp Hotkey.cpp Joystick.cpp KeyName.cpp Loader.cpp Mod.cpp ModInstaller.cpp ModIo.cpp Preprocessor.cpp PreprocessorWrapper.cpp ../../../source/ps/ModIo.cpp: In member function ‘void ModIo::StartDownloadMod(size_t)’: ../../../source/ps/ModIo.cpp:320:82: warning: ‘new’ of type ‘DownloadCallbackData’ with extended alignment 64 [-Waligned-new=] m_CallbackData = new DownloadCallbackData(sys_OpenFile(m_DownloadFilePath, "wb")); ^ ../../../source/ps/ModIo.cpp:320:82: note: uses ‘void* operator new(std::size_t)’, which does not have an alignment parameter ../../../source/ps/ModIo.cpp:320:82: note: use ‘-faligned-new’ to enable C++17 over-aligned new support Profile.cpp ProfileViewer.cpp Profiler2.cpp Profiler2GPU.cpp Pyrogenesis.cpp Replay.cpp SavedGame.cpp Shapes.cpp TemplateLoader.cpp ThreadUtil.cpp TouchInput.cpp UserReport.cpp Util.cpp VideoMode.cpp VisualReplay.cpp World.cpp RelaxNG.cpp XMLWriter.cpp XeroXMB.cpp Xeromyces.cpp JSInterface_ConfigDB.cpp JSInterface_Console.cpp JSInterface_Debug.cpp JSInterface_Game.cpp JSInterface_Main.cpp JSInterface_Mod.cpp JSInterface_ModIo.cpp JSInterface_SavedGame.cpp JSInterface_VFS.cpp JSInterface_VisualReplay.cpp SoundManager.cpp OggData.cpp SoundData.cpp ogg.cpp CBufferItem.cpp CSoundBase.cpp CSoundItem.cpp CStreamItem.cpp JSInterface_Sound.cpp SoundGroup.cpp format.cpp Linking engine ==== Building graphics (release) ==== precompiled.h Camera.cpp ColladaManager.cpp CinemaManager.cpp Color.cpp Decal.cpp Font.cpp FontManager.cpp FontMetrics.cpp Frustum.cpp GameView.cpp HFTracer.cpp HeightMipmap.cpp LOSTexture.cpp LightEnv.cpp MapGenerator.cpp MapIO.cpp MapReader.cpp MapWriter.cpp Material.cpp MaterialManager.cpp MeshManager.cpp MiniPatch.cpp Model.cpp ModelAbstract.cpp ModelDef.cpp ObjectBase.cpp ObjectEntry.cpp ObjectManager.cpp Overlay.cpp ParticleEmitter.cpp ParticleEmitterType.cpp ParticleManager.cpp Patch.cpp ShaderDefines.cpp ShaderManager.cpp ShaderProgram.cpp ShaderProgramFFP.cpp ShaderTechnique.cpp SkeletonAnimDef.cpp SkeletonAnimManager.cpp Terrain.cpp TerrainProperties.cpp TerrainTextureEntry.cpp TerrainTextureManager.cpp TerritoryBoundary.cpp TerritoryTexture.cpp TextRenderer.cpp TextureConverter.cpp TextureManager.cpp Unit.cpp UnitAnimation.cpp UnitManager.cpp JSInterface_GameView.cpp precompiled.cpp AlphaMapCalculator.cpp DecalRData.cpp HWLightingModelRenderer.cpp InstancingModelRenderer.cpp MikktspaceWrap.cpp ModelRenderer.cpp OverlayRenderer.cpp ParticleRenderer.cpp PatchRData.cpp PostprocManager.cpp RenderModifiers.cpp Renderer.cpp Scene.cpp ShadowMap.cpp SilhouetteRenderer.cpp SkyManager.cpp TerrainOverlay.cpp TerrainRenderer.cpp TexturedLineRData.cpp TimeManager.cpp VertexArray.cpp VertexBuffer.cpp VertexBufferManager.cpp WaterManager.cpp JSInterface_Renderer.cpp mikktspace.cpp weldmesh.cpp Linking graphics ==== Building atlas (release) ==== precompiled.h precompiled.cpp ActorViewer.cpp Brushes.cpp CommandProc.cpp GameLoop.cpp BrushHandlers.cpp CameraCtrlHandlers.cpp CinemaHandler.cpp CommandHandlers.cpp ElevationHandlers.cpp EnvironmentHandlers.cpp GraphicsSetupHandlers.cpp MapHandlers.cpp MessageHandler.cpp MiscHandlers.cpp ObjectHandlers.cpp PlayerHandlers.cpp TerrainHandlers.cpp InputProcessor.cpp MessagePasserImpl.cpp Misc.cpp Register.cpp SimState.cpp View.cpp Linking atlas ==== Building gui (release) ==== precompiled.h CButton.cpp CChart.cpp CCheckBox.cpp CDropDown.cpp CGUI.cpp CGUIScrollBarVertical.cpp CGUISprite.cpp CImage.cpp CInput.cpp CList.cpp COList.cpp CProgressBar.cpp In member function ‘void CInput::UpdateText(int, int, int)’: cc1plus: warning: ‘void* __builtin_memset(void*, int, long unsigned int)’: specified size 18446744073709551612 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] CRadioButton.cpp CSlider.cpp CText.cpp CTooltip.cpp GUIManager.cpp GUIRenderer.cpp GUITooltip.cpp GUIbase.cpp GUItext.cpp GUIutil.cpp IGUIButtonBehavior.cpp IGUIObject.cpp IGUIScrollBar.cpp IGUIScrollBarOwner.cpp IGUITextOwner.cpp MiniMap.cpp GuiScriptConversions.cpp JSInterface_GUIManager.cpp JSInterface_GUITypes.cpp JSInterface_IGUIObject.cpp ScriptFunctions.cpp L10n.cpp precompiled.cpp Linking gui ==== Building lowlevel (release) ==== precompiled.h arena.cpp dynarray.cpp freelist.cpp headerless.cpp page_aligned.cpp pool.cpp shared_ptr.cpp unique_range.cpp app_hooks.cpp base32.cpp bits.cpp byte_order.cpp debug.cpp debug_stl.cpp dbghelp.cpp archive.cpp archive_zip.cpp codec.cpp codec_zlib.cpp stream.cpp file_loader.cpp file_stats.cpp real_directory.cpp trace.cpp file.cpp file_system.cpp io.cpp write_buffer.cpp vfs.cpp vfs_lookup.cpp vfs_path.cpp vfs_populate.cpp vfs_tree.cpp vfs_util.cpp fnv_hash.cpp frequency_filter.cpp input.cpp lib.cpp module_init.cpp ogl.cpp path.cpp posix.cpp rand.cpp regex.cpp cursor.cpp ogl_tex.cpp h_mgr.cpp secure_crt.cpp snd.cpp status.cpp svn_revision.cpp acpi.cpp amd64.cpp apic.cpp cache.cpp msr.cpp topology.cpp x86_x64.cpp cpu.cpp dir_watch_inotify.cpp gfx.cpp lcpu.cpp ldbg.cpp linux.cpp udbg.cpp ufilesystem.cpp unix.cpp unix_executable_pathname.cpp unuma.cpp uvm.cpp x.cpp os_cpu.cpp gcc.cpp smbios.cpp tex.cpp tex_bmp.cpp tex_codec.cpp tex_dds.cpp tex_png.cpp tex_tga.cpp timer.cpp utf8.cpp wsecure_crt.cpp precompiled.cpp Linking lowlevel ==== Building mongoose (release) ==== mongoose.cpp Linking mongoose ==== Building Collada (release) ==== precompiled.h CommonConvert.cpp Decompose.cpp DLL.cpp GeomReindex.cpp Maths.cpp PMDConvert.cpp PSAConvert.cpp StdSkeletons.cpp XMLFix.cpp precompiled.cpp Linking Collada ==== Building pyrogenesis (release) ==== main.cpp Linking pyrogenesis ==== Building mocks_test (release) ==== mocks_test.cpp Linking mocks_test ==== Building AtlasObject (release) ==== AtlasObjectImpl.cpp AtlasObjectText.cpp AtlasObjectJS.cpp AtlasObjectXML.cpp ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp: In function ‘std::__cxx11::wstring fromXmlChar(const xmlChar*)’: ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:96:31: warning: this statement may fall through [-Wimplicit-fallthrough=] case 5: ch += *source++; ch <<= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:97:3: note: here case 4: ch += *source++; ch <<= 6; ^~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:97:31: warning: this statement may fall through [-Wimplicit-fallthrough=] case 4: ch += *source++; ch <<= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:98:3: note: here case 3: ch += *source++; ch <<= 6; ^~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:98:31: warning: this statement may fall through [-Wimplicit-fallthrough=] case 3: ch += *source++; ch <<= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:99:3: note: here case 2: ch += *source++; ch <<= 6; ^~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:99:31: warning: this statement may fall through [-Wimplicit-fallthrough=] case 2: ch += *source++; ch <<= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:100:3: note: here case 1: ch += *source++; ch <<= 6; ^~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:100:31: warning: this statement may fall through [-Wimplicit-fallthrough=] case 1: ch += *source++; ch <<= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:101:3: note: here case 0: ch += *source++; ^~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp: In constructor ‘toXmlChar::toXmlChar(const wstring&)’: ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:67:49: warning: this statement may fall through [-Wimplicit-fallthrough=] case 4: *--target = ((ch | 0x80) & 0xBF); ch >>= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:68:4: note: here case 3: *--target = ((ch | 0x80) & 0xBF); ch >>= 6; ^~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:68:49: warning: this statement may fall through [-Wimplicit-fallthrough=] case 3: *--target = ((ch | 0x80) & 0xBF); ch >>= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:69:4: note: here case 2: *--target = ((ch | 0x80) & 0xBF); ch >>= 6; ^~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:69:49: warning: this statement may fall through [-Wimplicit-fallthrough=] case 2: *--target = ((ch | 0x80) & 0xBF); ch >>= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:70:4: note: here case 1: *--target = (char)(ch | firstByteMark[bytesToWrite]); ^~~~ Linking AtlasObject ==== Building AtlasUI (release) ==== precompiled.h ActorEditor.cpp ActorEditorListCtrl.cpp AnimListEditor.cpp PropListEditor.cpp TexListEditor.cpp ActionButton.cpp ToolButton.cpp Canvas.cpp ColorDialog.cpp DraggableListCtrl.cpp DraggableListCtrlCommands.cpp EditableListCtrl.cpp EditableListCtrlCommands.cpp FieldEditCtrl.cpp ListCtrlValidator.cpp QuickComboBox.cpp QuickFileCtrl.cpp QuickTextCtrl.cpp FileHistory.cpp HighResTimer.cpp MapDialog.cpp SnapSplitterWindow.cpp virtualdirtreectrl.cpp AtlasDialog.cpp AtlasWindow.cpp AtlasClipboard.cpp In file included from /usr/include/wx-2.8/wx/version.h:17:0, from /usr/include/wx-2.8/wx/defs.h:134, from /usr/include/wx-2.8/wx/wxprec.h:13, from ../../../source/tools/atlas/AtlasUI/Misc/precompiled.h:48: ../../../source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp: In constructor ‘MapDialog::MapDialog(wxWindow*, MapDialogType, const wxIcon&)’: ../../../source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp:113:54: error: ‘Lm_Type’ was not declared in this scope filenameSizer->Add(new wxStaticText(this, wxID_ANY, _(m_Type == MAPDIALOG_SAVE ? "Map name: " : "Map path: ")), wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL)); ^ ../../../source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp:113:54: note: suggested alternative: ‘m_Type’ make[1]: *** [AtlasUI.make:346: obj/AtlasUI_Release/MapDialog.o] Błąd 1 make[1]: *** Oczekiwanie na niezakończone zadania.... make: *** [Makefile:165: AtlasUI] Błąd 2 Also building later svn21815 with $make -j3 gave me similar error: [gcc]$ make -j3 ==== Building mocks_real (release) ==== ==== Building network (release) ==== ==== Building tinygettext (release) ==== ==== Building lobby (release) ==== ==== Building glooxwrapper (release) ==== ==== Building simulation2 (release) ==== Simulation2.cpp Linking simulation2 ==== Building scriptinterface (release) ==== ==== Building engine (release) ==== GameSetup.cpp VideoMode.cpp World.cpp JSInterface_Main.cpp Linking engine ==== Building graphics (release) ==== MapGenerator.cpp MapIO.cpp MapReader.cpp MapWriter.cpp Linking graphics ==== Building atlas (release) ==== MapHandlers.cpp Linking atlas ==== Building gui (release) ==== ==== Building lowlevel (release) ==== ==== Building mongoose (release) ==== ==== Building Collada (release) ==== ==== Building pyrogenesis (release) ==== Linking pyrogenesis ==== Building mocks_test (release) ==== ==== Building AtlasObject (release) ==== ==== Building AtlasUI (release) ==== MapDialog.cpp AtlasEventLoop.cpp AtlasWindowCommand.cpp In file included from /usr/include/wx-2.8/wx/version.h:17:0, from /usr/include/wx-2.8/wx/defs.h:134, from /usr/include/wx-2.8/wx/wxprec.h:13, from ../../../source/tools/atlas/AtlasUI/Misc/precompiled.h:48: ../../../source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp: In constructor ‘MapDialog::MapDialog(wxWindow*, MapDialogType, const wxIcon&)’: ../../../source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp:113:54: error: ‘Lm_Type’ was not declared in this scope enameSizer->Add(new wxStaticText(this, wxID_ANY, _(m_Type == MAPDIALOG_SAVE ? "Map name: " : "Map path: ")), wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL)); ^ ../../../source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp:113:54: note: suggested alternative: ‘m_Type’ make[1]: *** [AtlasUI.make:346: obj/AtlasUI_Release/MapDialog.o] Błąd 1 make[1]: *** Oczekiwanie na niezakończone zadania.... make: *** [Makefile:165: AtlasUI] Błąd 2 I'm using Fedora 26 and installed all dependecies. As was mentioned some posts ago I received: [gcc]$ g++ -dumpversion 7 What could cause it? How could I compile code in other way? I really get stuck... P. S. By the way: nice to say you hello once again 1 Quote Link to comment Share on other sites More sharing options...
mapkoc Posted May 2, 2018 Report Share Posted May 2, 2018 Maybe update dependencieshttps://trac.wildfiregames.com/wiki/BuildInstructions#Fedora and do a make clean before Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted May 2, 2018 Report Share Posted May 2, 2018 Hi @framodan and welcome to the forum! There is a common problem about compilation with Unicode on Linux: https://code.wildfiregames.com/D1202. Do you have other errors? Quote Link to comment Share on other sites More sharing options...
elexis Posted May 2, 2018 Report Share Posted May 2, 2018 Aren't those gcc 7 warnings and wxWidgets 2.8 not being supported anymore? Quote Link to comment Share on other sites More sharing options...
leper Posted May 2, 2018 Report Share Posted May 2, 2018 Well, the code is broken. Not that I think that would allow you to get a successful build, but it seems the current code is written in a way that ignores what _() is. Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted May 3, 2018 Report Share Posted May 3, 2018 7 hours ago, leper said: but it seems the current code is written in a way that ignores what _() is. Not only _(), but the Unicode version of the wxWidgets at all. Quote Link to comment Share on other sites More sharing options...
Nescio Posted May 3, 2018 Report Share Posted May 3, 2018 (edited) It seems I'm having this problem too. My operating system is Fedora 28 and yes, I've installed all dependencies listed at https://trac.wildfiregames.com/wiki/BuildInstructions#Fedora Outputs: [b@p50 gcc]$ g++ -dumpversion 8 [b@p50 gcc]$ make -j3 Spoiler [b@p50 gcc]$ make -j3 ==== Building mocks_real (release) ==== mocks_real.cpp Linking mocks_real ==== Building network (release) ==== precompiled.h NetClient.cpp NetClientTurnManager.cpp NetFileTransfer.cpp NetHost.cpp NetMessage.cpp NetMessageSim.cpp NetServer.cpp NetServerTurnManager.cpp NetSession.cpp NetStats.cpp StunClient.cpp fsm.cpp precompiled.cpp Linking network ==== Building tinygettext (release) ==== precompiled.h precompiled.cpp dictionary.cpp dictionary_manager.cpp iconv.cpp language.cpp log.cpp plural_forms.cpp po_parser.cpp tinygettext.cpp unix_file_system.cpp Linking tinygettext ==== Building lobby (release) ==== precompiled.h L10n.cpp Globals.cpp StanzaExtensions.cpp XmppClient.cpp JSInterface_Lobby.cpp precompiled.cpp pkcs5_pbkdf2.cpp Linking lobby ==== Building glooxwrapper (release) ==== precompiled.h glooxwrapper.cpp precompiled.cpp Linking glooxwrapper ==== Building simulation2 (release) ==== precompiled.h precompiled.cpp Simulation2.cpp CCmpAIManager.cpp CCmpCinemaManager.cpp CCmpCommandQueue.cpp CCmpDecay.cpp CCmpFootprint.cpp CCmpMinimap.cpp CCmpMotionBall.cpp CCmpObstruction.cpp CCmpObstructionManager.cpp CCmpOverlayRenderer.cpp CCmpOwnership.cpp CCmpParticleManager.cpp CCmpPathfinder.cpp CCmpPathfinder_Vertex.cpp CCmpPosition.cpp CCmpProjectileManager.cpp CCmpRallyPointRenderer.cpp CCmpRangeManager.cpp CCmpRangeOverlayRenderer.cpp CCmpSelectable.cpp CCmpSoundManager.cpp CCmpTemplateManager.cpp CCmpTerrain.cpp CCmpTerritoryInfluence.cpp CCmpTerritoryManager.cpp CCmpTest.cpp CCmpUnitMotion.cpp CCmpUnitRenderer.cpp CCmpVision.cpp CCmpVisualActor.cpp CCmpWaterManager.cpp ICmpAIInterface.cpp ICmpAIManager.cpp ICmpCinemaManager.cpp ICmpCommandQueue.cpp ICmpDecay.cpp ICmpFogging.cpp ICmpFootprint.cpp ICmpGuiInterface.cpp ICmpIdentity.cpp ICmpMinimap.cpp ICmpMirage.cpp ICmpMotion.cpp ICmpObstruction.cpp ICmpObstructionManager.cpp ICmpOverlayRenderer.cpp ICmpOwnership.cpp ICmpParticleManager.cpp ICmpPathfinder.cpp ICmpPlayer.cpp ICmpPlayerManager.cpp ICmpPosition.cpp ICmpProjectileManager.cpp ICmpRallyPoint.cpp ICmpRallyPointRenderer.cpp ICmpRangeManager.cpp ICmpRangeOverlayRenderer.cpp ICmpSelectable.cpp ICmpSettlement.cpp ICmpSound.cpp ICmpSoundManager.cpp ICmpTemplateManager.cpp ICmpTerrain.cpp ICmpTerritoryDecayManager.cpp ICmpTerritoryInfluence.cpp ICmpTerritoryManager.cpp ICmpTest.cpp ICmpUnitMotion.cpp ICmpUnitRenderer.cpp ICmpUnknownScript.cpp ICmpValueModificationManager.cpp ICmpVisibility.cpp ICmpVision.cpp ICmpVisual.cpp ICmpWaterManager.cpp CinemaPath.cpp Geometry.cpp HierarchicalPathfinder.cpp LongPathfinder.cpp PathGoal.cpp In file included from ../../../source/simulation2/helpers/Pathfinding.h:26, from ../../../source/simulation2/helpers/LongPathfinder.h:21, from ../../../source/simulation2/helpers/LongPathfinder.cpp:20: ../../../source/simulation2/helpers/Grid.h: In instantiation of ‘T* SparseGrid<T>::GetBucket(int, int) [with T = PathfindTile]’: ../../../source/simulation2/helpers/Grid.h:238:10: required from ‘T& SparseGrid<T>::get(int, int) [with T = PathfindTile]’ ../../../source/simulation2/helpers/LongPathfinder.cpp:406:41: required from here ../../../source/simulation2/helpers/Grid.h:194:10: warning: ‘void* memset(void*, int, size_t)’ clearing an object of non-trivial type ‘struct PathfindTile’; use assignment or value-initialization instead [-Wclass-memaccess] memset(m_Data[b], 0, BucketSize*BucketSize*sizeof(T)); ~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In file included from ../../../source/simulation2/helpers/LongPathfinder.cpp:20: ../../../source/simulation2/helpers/LongPathfinder.h:63:8: note: ‘struct PathfindTile’ declared here struct PathfindTile ^~~~~~~~~~~~ Rasterize.cpp Render.cpp Selection.cpp EngineScriptConversions.cpp JSInterface_Simulation.cpp MessageTypeConversions.cpp ScriptComponent.cpp BinarySerializer.cpp DebugSerializer.cpp HashSerializer.cpp IDeserializer.cpp ISerializer.cpp StdDeserializer.cpp StdSerializer.cpp CmpPtr.cpp ComponentManager.cpp ComponentManagerSerialization.cpp DynamicSubscription.cpp IComponent.cpp LocalTurnManager.cpp ParamNode.cpp ReplayTurnManager.cpp SimContext.cpp TurnManager.cpp Linking simulation2 ==== Building scriptinterface (release) ==== precompiled.h precompiled.cpp ScriptConversions.cpp ScriptInterface.cpp ScriptRuntime.cpp ScriptStats.cpp Linking scriptinterface ==== Building engine (release) ==== precompiled.h L10n.cpp JSInterface_L10n.cpp BoundingBoxAligned.cpp BoundingBoxOriented.cpp Brush.cpp Fixed.cpp MD5.cpp Matrix3D.cpp NUSpline.cpp Noise.cpp Plane.cpp Quaternion.cpp Sqrt.cpp Vector3D.cpp JSInterface_Network.cpp precompiled.cpp ArchiveBuilder.cpp CConsole.cpp CLogger.cpp CStr.cpp CStrIntern.cpp CacheLoader.cpp Compress.cpp ConfigDB.cpp DllLoader.cpp Errors.cpp FileIo.cpp Filesystem.cpp GUID.cpp Game.cpp Atlas.cpp CmdLineArgs.cpp Config.cpp GameSetup.cpp HWDetect.cpp Paths.cpp Globals.cpp Hotkey.cpp Joystick.cpp KeyName.cpp Loader.cpp Mod.cpp ModInstaller.cpp ModIo.cpp Preprocessor.cpp ../../../source/ps/ModIo.cpp: In member function ‘void ModIo::StartDownloadMod(size_t)’: ../../../source/ps/ModIo.cpp:320:82: warning: ‘new’ of type ‘DownloadCallbackData’ with extended alignment 64 [-Waligned-new=] allbackData = new DownloadCallbackData(sys_OpenFile(m_DownloadFilePath, "wb")); ^ ../../../source/ps/ModIo.cpp:320:82: note: uses ‘void* operator new(std::size_t)’, which does not have an alignment parameter ../../../source/ps/ModIo.cpp:320:82: note: use ‘-faligned-new’ to enable C++17 over-aligned new support PreprocessorWrapper.cpp Profile.cpp ProfileViewer.cpp Profiler2.cpp Profiler2GPU.cpp In file included from /usr/include/string.h:494, from /usr/include/c++/8/cstring:42, from /usr/include/boost/filesystem/path.hpp:36, from /usr/include/boost/filesystem.hpp:16, from ../../../source/lib/pch/pch_boost.h:57, from ../../../source/lib/precompiled.h:76, from ../../../source/pch/engine/precompiled.h:18: In function ‘void* memcpy(void*, const void*, size_t)’, inlined from ‘void rewriteBuffer(u8*, u32&)’ at ../../../source/ps/Profiler2.cpp:564:10: /usr/include/bits/string_fortified.h:34:33: warning: ‘void* __builtin___memcpy_chk(void*, const void*, long unsigned int, long unsigned int)’ forming offset [257, 4294967295] is out of the bounds [0, 256] of object ‘message’ with type ‘char [256]’ [-Warray-bounds] return __builtin___memcpy_chk (__dest, __src, __len, __bos0 (__dest)); ~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ../../../source/ps/Profiler2.cpp: In function ‘void rewriteBuffer(u8*, u32&)’: ../../../source/ps/Profiler2.cpp:563:9: note: ‘message’ declared here char message[CProfiler2::MAX_ATTRIBUTE_LENGTH] = {0}; ^~~~~~~ Pyrogenesis.cpp Replay.cpp SavedGame.cpp Shapes.cpp TemplateLoader.cpp ThreadUtil.cpp TouchInput.cpp UserReport.cpp Util.cpp VideoMode.cpp VisualReplay.cpp World.cpp RelaxNG.cpp XMLWriter.cpp XeroXMB.cpp Xeromyces.cpp JSInterface_ConfigDB.cpp JSInterface_Console.cpp JSInterface_Debug.cpp JSInterface_Game.cpp JSInterface_Main.cpp JSInterface_Mod.cpp JSInterface_ModIo.cpp JSInterface_SavedGame.cpp JSInterface_VFS.cpp JSInterface_VisualReplay.cpp SoundManager.cpp OggData.cpp SoundData.cpp ogg.cpp CBufferItem.cpp CSoundBase.cpp CSoundItem.cpp CStreamItem.cpp JSInterface_Sound.cpp SoundGroup.cpp format.cpp Linking engine ==== Building graphics (release) ==== precompiled.h Camera.cpp CinemaManager.cpp ColladaManager.cpp Color.cpp Decal.cpp Font.cpp FontManager.cpp FontMetrics.cpp Frustum.cpp GameView.cpp HFTracer.cpp HeightMipmap.cpp LOSTexture.cpp LightEnv.cpp MapGenerator.cpp MapIO.cpp MapReader.cpp MapWriter.cpp Material.cpp MaterialManager.cpp MeshManager.cpp MiniPatch.cpp Model.cpp ModelAbstract.cpp ModelDef.cpp ObjectBase.cpp ObjectEntry.cpp ObjectManager.cpp Overlay.cpp ParticleEmitter.cpp ParticleEmitterType.cpp ParticleManager.cpp Patch.cpp ShaderDefines.cpp ShaderManager.cpp ShaderProgram.cpp ShaderProgramFFP.cpp ShaderTechnique.cpp SkeletonAnimDef.cpp SkeletonAnimManager.cpp Terrain.cpp TerrainProperties.cpp TerrainTextureEntry.cpp TerrainTextureManager.cpp TerritoryBoundary.cpp TerritoryTexture.cpp TextRenderer.cpp TextureConverter.cpp TextureManager.cpp Unit.cpp UnitAnimation.cpp UnitManager.cpp JSInterface_GameView.cpp precompiled.cpp AlphaMapCalculator.cpp DecalRData.cpp HWLightingModelRenderer.cpp InstancingModelRenderer.cpp MikktspaceWrap.cpp ModelRenderer.cpp OverlayRenderer.cpp ParticleRenderer.cpp PatchRData.cpp PostprocManager.cpp RenderModifiers.cpp Renderer.cpp Scene.cpp ShadowMap.cpp SilhouetteRenderer.cpp SkyManager.cpp TerrainOverlay.cpp TerrainRenderer.cpp TexturedLineRData.cpp TimeManager.cpp VertexArray.cpp VertexBuffer.cpp VertexBufferManager.cpp WaterManager.cpp JSInterface_Renderer.cpp mikktspace.cpp weldmesh.cpp Linking graphics ==== Building atlas (release) ==== precompiled.h precompiled.cpp ActorViewer.cpp Brushes.cpp CommandProc.cpp GameLoop.cpp BrushHandlers.cpp CameraCtrlHandlers.cpp CinemaHandler.cpp CommandHandlers.cpp ElevationHandlers.cpp EnvironmentHandlers.cpp GraphicsSetupHandlers.cpp MapHandlers.cpp MessageHandler.cpp MiscHandlers.cpp ObjectHandlers.cpp PlayerHandlers.cpp TerrainHandlers.cpp InputProcessor.cpp MessagePasserImpl.cpp Misc.cpp Register.cpp In file included from ../../../source/pch/atlas/precompiled.h:24: ../../../source/tools/atlas/GameInterface/Messages.h: In function ‘void AtlasMessage::fGetTerrainGroupPreviews(AtlasMessage::qGetTerrainGroupPreviews*)’: ../../../source/tools/atlas/GameInterface/Messages.h:292:8: warning: ‘#‘target_mem_ref’ not supported by dump_expr#<expression error>’ may be used uninitialized in this function [-Wmaybe-uninitialized] struct sTerrainTexturePreview ^~~~~~~~~~~~~~~~~~~~~~ ../../../source/tools/atlas/GameInterface/Messages.h:292:8: warning: ‘#‘target_mem_ref’ not supported by dump_expr#<expression error>’ may be used uninitialized in this function [-Wmaybe-uninitialized] ../../../source/tools/atlas/GameInterface/Messages.h:292:8: warning: ‘#‘target_mem_ref’ not supported by dump_expr#<expression error>’ may be used uninitialized in this function [-Wmaybe-uninitialized] ../../../source/tools/atlas/GameInterface/Messages.h:292:8: warning: ‘#‘target_mem_ref’ not supported by dump_expr#<expression error>’ may be used uninitialized in this function [-Wmaybe-uninitialized] struct sTerrainTexturePreview ^~~~~~~~~~~~~~~~~~~~~~ ../../../source/tools/atlas/GameInterface/Messages.h:292:8: warning: ‘#‘target_mem_ref’ not supported by dump_expr#<expression error>’ may be used uninitialized in this function [-Wmaybe-uninitialized] ../../../source/tools/atlas/GameInterface/Messages.h:292:8: warning: ‘#‘target_mem_ref’ not supported by dump_expr#<expression error>’ may be used uninitialized in this function [-Wmaybe-uninitialized] SimState.cpp View.cpp Linking atlas ==== Building gui (release) ==== precompiled.h CButton.cpp CChart.cpp CCheckBox.cpp CDropDown.cpp CGUI.cpp CGUIScrollBarVertical.cpp CGUISprite.cpp CImage.cpp CInput.cpp CList.cpp COList.cpp CProgressBar.cpp CRadioButton.cpp CSlider.cpp CText.cpp CTooltip.cpp GUIManager.cpp GUIRenderer.cpp GUITooltip.cpp GUIbase.cpp GUItext.cpp GUIutil.cpp IGUIButtonBehavior.cpp IGUIObject.cpp IGUIScrollBar.cpp IGUIScrollBarOwner.cpp IGUITextOwner.cpp MiniMap.cpp GuiScriptConversions.cpp JSInterface_GUIManager.cpp JSInterface_GUITypes.cpp JSInterface_IGUIObject.cpp ScriptFunctions.cpp L10n.cpp precompiled.cpp Linking gui ==== Building lowlevel (release) ==== precompiled.h arena.cpp dynarray.cpp freelist.cpp headerless.cpp page_aligned.cpp pool.cpp shared_ptr.cpp unique_range.cpp app_hooks.cpp base32.cpp bits.cpp byte_order.cpp debug.cpp debug_stl.cpp dbghelp.cpp archive.cpp archive_zip.cpp codec.cpp codec_zlib.cpp stream.cpp file_loader.cpp file_stats.cpp real_directory.cpp trace.cpp file.cpp file_system.cpp io.cpp write_buffer.cpp vfs.cpp vfs_lookup.cpp vfs_path.cpp vfs_populate.cpp vfs_tree.cpp vfs_util.cpp fnv_hash.cpp frequency_filter.cpp input.cpp lib.cpp module_init.cpp ogl.cpp path.cpp posix.cpp rand.cpp regex.cpp cursor.cpp ogl_tex.cpp h_mgr.cpp ../../../source/lib/res/h_mgr.cpp: In function ‘void h_free_hd(HDATA*)’: ../../../source/lib/res/h_mgr.cpp:578:27: warning: ‘void* memset(void*, int, size_t)’ clearing an object of type ‘struct HDATA’ with no trivial copy-assignment; use assignment or value-initialization instead [-Wclass-memaccess] memset(hd, 0, sizeof(*hd)); ^ ../../../source/lib/res/h_mgr.cpp:140:8: note: ‘struct HDATA’ declared here struct HDATA ^~~~~ secure_crt.cpp snd.cpp status.cpp svn_revision.cpp acpi.cpp amd64.cpp apic.cpp cache.cpp msr.cpp topology.cpp x86_x64.cpp cpu.cpp gfx.cpp dir_watch_inotify.cpp lcpu.cpp ldbg.cpp linux.cpp udbg.cpp ufilesystem.cpp unix.cpp unix_executable_pathname.cpp unuma.cpp uvm.cpp x.cpp os_cpu.cpp gcc.cpp smbios.cpp tex.cpp tex_bmp.cpp tex_codec.cpp tex_dds.cpp tex_png.cpp tex_tga.cpp timer.cpp utf8.cpp wsecure_crt.cpp precompiled.cpp Linking lowlevel ==== Building mongoose (release) ==== mongoose.cpp ../../../source/third_party/mongoose/mongoose.cpp: In function ‘mg_context* mg_start(mg_callback_t, void*, const char**)’: ../../../source/third_party/mongoose/mongoose.cpp:4297:40: warning: cast between incompatible function types from ‘void (*)(mg_context*)’ to ‘mg_thread_func_t’ {aka ‘void* (*)(void*)’} [-Wcast-function-type] start_thread(ctx, (mg_thread_func_t) master_thread, ctx); ^~~~~~~~~~~~~ ../../../source/third_party/mongoose/mongoose.cpp:4301:46: warning: cast between incompatible function types from ‘void (*)(mg_context*)’ to ‘mg_thread_func_t’ {aka ‘void* (*)(void*)’} [-Wcast-function-type] if (start_thread(ctx, (mg_thread_func_t) worker_thread, ctx) != 0) { ^~~~~~~~~~~~~ Linking mongoose ==== Building Collada (release) ==== precompiled.h CommonConvert.cpp DLL.cpp Decompose.cpp GeomReindex.cpp Maths.cpp PMDConvert.cpp PSAConvert.cpp StdSkeletons.cpp XMLFix.cpp precompiled.cpp Linking Collada ==== Building pyrogenesis (release) ==== main.cpp Linking pyrogenesis ==== Building mocks_test (release) ==== mocks_test.cpp Linking mocks_test ==== Building AtlasObject (release) ==== AtlasObjectImpl.cpp AtlasObjectJS.cpp AtlasObjectText.cpp AtlasObjectXML.cpp ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp: In function ‘std::__cxx11::wstring fromXmlChar(const xmlChar*)’: ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:96:31: warning: this statement may fall through [-Wimplicit-fallthrough=] case 5: ch += *source++; ch <<= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:97:3: note: here case 4: ch += *source++; ch <<= 6; ^~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:97:31: warning: this statement may fall through [-Wimplicit-fallthrough=] case 4: ch += *source++; ch <<= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:98:3: note: here case 3: ch += *source++; ch <<= 6; ^~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:98:31: warning: this statement may fall through [-Wimplicit-fallthrough=] case 3: ch += *source++; ch <<= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:99:3: note: here case 2: ch += *source++; ch <<= 6; ^~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:99:31: warning: this statement may fall through [-Wimplicit-fallthrough=] case 2: ch += *source++; ch <<= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:100:3: note: here case 1: ch += *source++; ch <<= 6; ^~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:100:31: warning: this statement may fall through [-Wimplicit-fallthrough=] case 1: ch += *source++; ch <<= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:101:3: note: here case 0: ch += *source++; ^~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp: In constructor ‘toXmlChar::toXmlChar(const wstring&)’: ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:67:49: warning: this statement may fall through [-Wimplicit-fallthrough=] case 4: *--target = ((ch | 0x80) & 0xBF); ch >>= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:68:4: note: here case 3: *--target = ((ch | 0x80) & 0xBF); ch >>= 6; ^~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:68:49: warning: this statement may fall through [-Wimplicit-fallthrough=] case 3: *--target = ((ch | 0x80) & 0xBF); ch >>= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:69:4: note: here case 2: *--target = ((ch | 0x80) & 0xBF); ch >>= 6; ^~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:69:49: warning: this statement may fall through [-Wimplicit-fallthrough=] case 2: *--target = ((ch | 0x80) & 0xBF); ch >>= 6; ~~~^~~~~ ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:70:4: note: here case 1: *--target = (char)(ch | firstByteMark[bytesToWrite]); ^~~~ Linking AtlasObject ==== Building AtlasUI (release) ==== precompiled.h ActorEditor.cpp ActorEditorListCtrl.cpp AnimListEditor.cpp PropListEditor.cpp TexListEditor.cpp ActionButton.cpp ToolButton.cpp Canvas.cpp ColorDialog.cpp DraggableListCtrl.cpp DraggableListCtrlCommands.cpp EditableListCtrl.cpp EditableListCtrlCommands.cpp FieldEditCtrl.cpp ListCtrlValidator.cpp QuickComboBox.cpp QuickFileCtrl.cpp QuickTextCtrl.cpp FileHistory.cpp HighResTimer.cpp MapDialog.cpp SnapSplitterWindow.cpp In file included from /usr/include/wx-2.8/wx/version.h:17, from /usr/include/wx-2.8/wx/defs.h:134, from /usr/include/wx-2.8/wx/wxprec.h:13, from ../../../source/tools/atlas/AtlasUI/Misc/precompiled.h:48: ../../../source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp: In constructor ‘MapDialog::MapDialog(wxWindow*, MapDialogType, const wxIcon&)’: ../../../source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp:113:54: error: ‘Lm_Type’ was not declared in this scope filenameSizer->Add(new wxStaticText(this, wxID_ANY, _(m_Type == MAPDIALOG_SAVE ? "Map name: " : "Map path: ")), wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL)); ^ ../../../source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp:113:54: note: suggested alternative: ‘m_Type’ virtualdirtreectrl.cpp AtlasDialog.cpp make[1]: *** [AtlasUI.make:346: obj/AtlasUI_Release/MapDialog.o] Error 1 make[1]: *** Waiting for unfinished jobs.... make: *** [Makefile:165: AtlasUI] Error 2 [b@p50 gcc]$ cd ../../../binaries/system/ [b@p50 system]$ test [b@p50 system]$ pyrogenesis Cache: 400 (total: 15904) MiB TIMER| InitVfs: 1.1263 ms TIMER| CONFIG_Init: 685.974 us Sound: AlcInit success, using OpenAL Soft ERROR: CVFSFile: file audio/sound_group.rng couldn't be opened (vfs_load: -110100) ERROR: CXeromyces: failed adding validator for 'audio/sound_group.rng' ERROR: CSoundManager: failed to load grammar file 'audio/sound_group.rng' TIMER| shutdown ConfigDB: 0.345 us AL lib: (WW) FreeContext: (0x11171d0) Deleting 64 Sources TIMER| resource modules: 1.56899 ms TIMER TOTALS (9 clients) ----------------------------------------------------- tc_png_decode: 0 c (0x) tc_dds_transform: 0 c (0x) tc_pool_alloc: 18.871 kc (1x) tc_transform: 0 c (0x) tc_plain_transform: 0 c (0x) tc_ShaderGLSLLink: 0 c (0x) tc_ShaderGLSLCompile: 0 c (0x) tc_ShaderValidation: 0 c (0x) xml_validation: 0 c (0x) ----------------------------------------------------- TIMER| shutdown misc: 128.86 us Cache: 400 (total: 15904) MiB TIMER| InitVfs: 209.077 us TIMER| CONFIG_Init: 197.571 us Sound: AlcInit success, using OpenAL Soft ERROR: CVFSFile: file audio/sound_group.rng couldn't be opened (vfs_load: -110100) ERROR: CXeromyces: failed adding validator for 'audio/sound_group.rng' ERROR: CSoundManager: failed to load grammar file 'audio/sound_group.rng' ERROR: CVFSFile: file hwdetect/hwdetect.js couldn't be opened (vfs_load: -110100) ERROR: Failed to load hardware detection script TIMER| RunHardwareDetection: 13.9676 ms TIMER| write_sys_info: 28.245 ms ERROR: CVFSFile: file gui/gui_page.rng couldn't be opened (vfs_load: -110100) ERROR: CXeromyces: failed adding validator for 'gui/gui_page.rng' ERROR: CGUIManager: failed to load GUI page grammar file 'gui/gui_page.rng' ERROR: CVFSFile: file gui/gui.rng couldn't be opened (vfs_load: -110100) ERROR: CXeromyces: failed adding validator for 'gui/gui.rng' ERROR: CGUIManager: failed to load GUI XML grammar file 'gui/gui.rng' ERROR: CVFSFile: file shaders/program.rng couldn't be opened (vfs_load: -110100) ERROR: CXeromyces: failed adding validator for 'shaders/program.rng' ERROR: CShaderManager: failed to load grammar shaders/program.rng TIMER| InitRenderer: 4.29702 ms ERROR: Failed to open font file fonts/mono-10.fnt ERROR: Failed to open font file fonts/sans-10.fnt TIMER| ps_console: 37.262 us TIMER| ps_lang_hotkeys: 492.916 us ERROR: CCacheLoader failed to find archived or source file for: "gui/page_pregame.xml" ERROR: Failed to open font file fonts/mono-stroke-10.fnt ERROR: CCacheLoader failed to find archived or source file for: "shaders/effects/gui_text.xml" ERROR: Failed to load effect 'gui_text' Segmentation fault (core dumped) Edited May 3, 2018 by Nescio ce Quote Link to comment Share on other sites More sharing options...
Astro Posted June 7, 2018 Report Share Posted June 7, 2018 I am have this same issue. Has anybody found a work around? Error messages during gcc are the same as what has already been posted. If more information is needed, I will be happy to to provide it. Quote Link to comment Share on other sites More sharing options...
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