Stan` Posted February 13, 2018 Report Share Posted February 13, 2018 Apologies to every modder that worked on template and or unit changes as I recently broke every single one of your mods. I reorganised actor hereby changing templates referring to them. However this doesn't affect the root templates so if you didn't touch the others you are fine. The only way you can easily migrate is by applying your changes to a clean SVN before my recent commits and letting SVN merge the changes then extract back the files to your respective mods. Really sorry for the inconvenience please forgive me. We now have a coherent file naming scheme. Goodnight everyone. 4 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted February 13, 2018 Report Share Posted February 13, 2018 Why did you rename every single unit actor in the game? Your changes make the actors less recognizable, not more. And you use my name in the commit messages, as if we discussed these changes and decided together they were the best idea, when we did no such thing. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 13, 2018 Author Report Share Posted February 13, 2018 Noted. Quote Link to comment Share on other sites More sharing options...
Nescio Posted February 13, 2018 Report Share Posted February 13, 2018 7 hours ago, stanislas69 said: We now have a coherent file naming scheme. Thanks, that's a great improvement! One question though, what do the _h, _m, and _r suffices signify? (I guess _c means champion.) Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 13, 2018 Author Report Share Posted February 13, 2018 @Nescio _m -> Mount basically anything that has riders or drivers _r -> Riders _h -> horse only for chariots because they are not mounts _c champion _a advanced _b basic _e elite I will try to update the art design document to reflect this naming convention. 1 Quote Link to comment Share on other sites More sharing options...
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