WhiteTreePaladin Posted July 22, 2017 Share Posted July 22, 2017 Cannot get replays to run. ERROR: JavaScript error: gui/replaymenu/replay_menu.js line 185 TypeError: pData is null sanitizeGameAttributes/<@gui/replaymenu/replay_menu.js:185:7 sanitizeGameAttributes@gui/replaymenu/replay_menu.js:184:2 loadReplays@gui/replaymenu/replay_menu.js:97:3 init@gui/replaymenu/replay_menu.js:62:2 __eventhandler20 (press)@submenuReplayButton press:1:7 ERROR: GUI page 'page_replaymenu.xml': Failed to call init() function 1 Link to comment Share on other sites More sharing options...
elexis Posted July 22, 2017 Share Posted July 22, 2017 when does the error occur? does it break everything or just throw an error when selecting replays? does it occur with all replays or only old ones? 1 Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted July 22, 2017 Author Share Posted July 22, 2017 Happens as soon as I open the replays menu. The replays list is empty. I'm using the current version of the GIT repo. 1 Link to comment Share on other sites More sharing options...
Imarok Posted July 22, 2017 Share Posted July 22, 2017 What does your replay folder contain? 1 Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted July 22, 2017 Author Share Posted July 22, 2017 (edited) Lots of folders with commands.txt. I first noticed the issue when I got "WARNING: Replay file not found!" from clicking the replay button at the end of a match. I then checked the replays menu and got an actual error instead of a warning. I moved all the replays out of the replays folder and generated a new one. (Verified it was created.) I still get the warning but not the error. the Replay shows in the menu but throws a major error (C++) when attempting to run it and it crashes and hangs the entire program... Is no one else able to reproduce this? If not, perhaps something is just corrupt? [EDIT] Seems to only show one replay - the first one created. If I delete it, I can make a new one, but it will only show that one. Attempting to run it crashes the game. I'm going to try cleaning workspaces and clean the build. I usually just run update workspaces and then build. [EDIT 2] Looks like cleaning workspaces fixed it. That was really weird. Edited July 22, 2017 by WhiteTreePaladin 2 Link to comment Share on other sites More sharing options...
mapkoc Posted July 24, 2017 Share Posted July 24, 2017 I'm using svn and rc on linux and I don't have this problem. I have only 7 a22 replays, each in its own dir and a replayCache.json. Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted July 24, 2017 Author Share Posted July 24, 2017 I think it was an issue with something that was leftover. I cleaned everything and it is working now. 1 Link to comment Share on other sites More sharing options...
elexis Posted July 24, 2017 Share Posted July 24, 2017 Don't scare us 4 Link to comment Share on other sites More sharing options...
Servo Posted August 17, 2017 Share Posted August 17, 2017 This maybe off topic but it's about the replay. If you saved a single player game then you resume at a later time/date why does the replay go back from the very beginning then consume the resumed game time and stop. Shouldn't it be that it start from the resumed beginning up to when the resumed game stopped?! Link to comment Share on other sites More sharing options...
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