Tomcelmare Posted March 30, 2017 Share Posted March 30, 2017 Hello! I noticed a few errors in the current SVN version of the game, which cause the game to not take victory into account, though it is notified to the player on screen, but the game doesn't stop.The first error is : "Javascript error: line 182". Also, the terra magna mod does not work any more...That's it. I hope you'll be able to fix these errors Link to comment Share on other sites More sharing options...
fatherbushido Posted March 30, 2017 Share Posted March 30, 2017 Did you see the name of a function near that? Quote Javascript error: line 182 Link to comment Share on other sites More sharing options...
Tomcelmare Posted March 30, 2017 Author Share Posted March 30, 2017 I dunno...there is a number before: "[84 460]" Link to comment Share on other sites More sharing options...
Tomcelmare Posted March 30, 2017 Author Share Posted March 30, 2017 Here is terra magne error Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 30, 2017 Share Posted March 30, 2017 You updates the SVN? Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 30, 2017 Share Posted March 30, 2017 http://trac.wildfiregames.com/wiki/GameDataPaths show interestinglog and paste here. Link to comment Share on other sites More sharing options...
Tomcelmare Posted March 30, 2017 Author Share Posted March 30, 2017 Ok. Here it is: ERROR: JavaScript error: globalscripts/sprintf.js line 182 SyntaxError: [sprintf] unexpected placeholder sprintf.parse@globalscripts/sprintf.js:182:1 sprintf@globalscripts/sprintf.js:48:1 colorizeHotkey@gui/common/color.js:140:1 updateHotkeyTooltips@gui/session/session.js:400:51 selectViewPlayer@gui/session/session.js:492:2 __eventhandler155 (selectionchange)@viewPlayer selectionchange:0:1 init@gui/session/session.js:306:87 reallyStartGame@gui/loading/loading.js:102:2 ERROR: GUI page 'page_session.xml': Failed to call init() function Engine exited successfully on 2017-03-30 at 16:05:04 with 740 message(s), 2 error(s) and 0 warning(s). Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 31, 2017 Share Posted March 31, 2017 @niektb Link to comment Share on other sites More sharing options...
Tomcelmare Posted March 31, 2017 Author Share Posted March 31, 2017 You mean I have to report to niektb? Link to comment Share on other sites More sharing options...
niektb Posted March 31, 2017 Share Posted March 31, 2017 Someone else also reported this error but I haven't found the time to look into it hopefully tomorrow... 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 31, 2017 Share Posted March 31, 2017 11 minutes ago, Tomcelmare said: You mean I have to report to niektb? I only tagged Niektb to get a look, when is Mod/ modding theme is the better guy, specially if is project where he have important role. 1 Link to comment Share on other sites More sharing options...
Tomcelmare Posted March 31, 2017 Author Share Posted March 31, 2017 Ok Link to comment Share on other sites More sharing options...
elexis Posted April 1, 2017 Share Posted April 1, 2017 That's a broken translation in gui/session/session.js line 400. That line contains Engine.GetGUIObjectByName("tradeHelp").tooltip = colorizeHotkey( translate("Select one type of goods you want to modify by clicking on it (Pressing %(hotkey)s while selecting will also bring its share to 100%%) and then use the arrows of the other types to modify their shares."), "session.fulltradeswap"); Either the hotkey or percent number is broken in that language. Please report or fix it yourself at https://www.transifex.com/wildfire-games/0ad/ It's in the "public-gui-ingame" resource Link to comment Share on other sites More sharing options...
niektb Posted April 1, 2017 Share Posted April 1, 2017 The Terra Magna error is fixed 2 Link to comment Share on other sites More sharing options...
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