Jump to content

0AD cannot open in Ubuntu


bip
 Share

Recommended Posts

On Ubuntu 14.01 I cannot open AD

 

When trying to open the screen flickers and then nothing

 

Launching 0AD from terminal I get this answer

bash /usr/games/0ad
Cache: 400 (total: 7855) MiB
TIMER| InitVfs: 2.38327 ms
TIMER| CONFIG_Init: 2.92305 ms
Sound: AlcInit success, using OpenAL Soft
TIMER| shutdown ConfigDB: 0.929 us
AL lib: FreeContext: (0x1262d10) Deleting 64 Source(s)
TIMER| resource modules: 5.49664 ms
TIMER TOTALS (9 clients)
-----------------------------------------------------
  tc_dds_transform: 0 c (0x)
  tc_png_decode: 0 c (0x)
  tc_pool_alloc: 95.823 kc (3x)
  tc_transform: 0 c (0x)
  tc_plain_transform: 0 c (0x)
  tc_ShaderValidation: 0 c (0x)
  tc_ShaderGLSLLink: 0 c (0x)
  tc_ShaderGLSLCompile: 0 c (0x)
  xml_validation: 0 c (0x)
-----------------------------------------------------
TIMER| shutdown misc: 289.38 us
Cache: 400 (total: 7855) MiB
TIMER| InitVfs: 97.8344 ms
TIMER| CONFIG_Init: 1.5493 ms
Sound: AlcInit success, using OpenAL Soft
Assertion failure: clasp->flags & (1<<5), at /build/mozjs38-v3t0N3/mozjs38-38.2.1~rc0/js/src/jsobj.cpp:1207
/usr/games/0ad: line 12:  6671 Segmentation fault      (core dumped) "$pyrogenesis" "$@"

 

thanks

 

 

Link to comment
Share on other sites

The base of Mint 17.x is Ubuntu 14.04. The broken 0 A.D. build is one of the release blockers that the developers decided to skip when releasing Alpha 21.

Upgrading Mint is the most recommended solution. I didn't think that this particular defect would raise its ugly horns like this. I even had to address a similar complaint in the Mint Forums.

Link to comment
Share on other sites

Thanks for the reply sphyrth...

When you sat "Upgrading Mint is the most recommended solution" do you mean the Mint maintainers or is it something you recommend I could do?

I have noted that zzippy suggest building 0ad from the source files might be an option. is that easy to do? are there any special paramenters I'd need to include (zzippy suggested using "--with-system-mozjs38" as an option. Is there a sticky note that you could point me to on building the game from the source files.

Thanks in advance for any help you can supply.

[UPDATE - I've looked at the Buildinstructions page (http://trac.wildfiregames.com/wiki/BuildInstructions#Linux) and it might as well be in martian - I got lost very early and would need much more guidance than the page provides. I've never done anything like that before...]

regards MrHammy

Edited by MrHammy
Adding updated information
Link to comment
Share on other sites

13 hours ago, zzippy said:

If you do not want to update your  os  and alpha21 on 14.04 you have to build it yourself without that suggested --with-system-mozjs38

option, then it runs.

https://play0ad.com/download/source/

 

I tried building this way in a PPA but it still fails:

https://launchpadlibrarian.net/298448581/buildlog_ubuntu-trusty-amd64.0ad_0.0.21-2~gd~t_BUILDING.txt.gz

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...