Grapjas Posted April 6, 2022 Report Share Posted April 6, 2022 I personally like the way it is tbh. Capturing can be- and often is- done faster then just bashing your melee weapon against a building. Which means you need to have a little more awareness and have some troops ready to garrison your important buildings. But the capture and instant delete mechanic is pretty awful. There at least needs to be a timer before the user can delete the building after capturing e.g. 1 minute. 2 Quote Link to comment Share on other sites More sharing options...
thephilosopher Posted April 6, 2022 Report Share Posted April 6, 2022 I like it the way it is, too. Small groups of troops are useless either way - they take forever to capture buildings, but they take even longer to knock them down. And if you've got a large army, it's much more efficient to capture and delete than to bash them down. Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted April 6, 2022 Report Share Posted April 6, 2022 4 minutes ago, Grapjas said: But the capture and instant delete mechanic is pretty awful. There at least needs to be a timer before the user can delete the building after capturing The time one needs for capturing is the timer. I think it's fine that once you own a building you can do with it whatever you please. 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 10, 2022 Report Share Posted April 10, 2022 On 06/04/2022 at 8:39 AM, Gurken Khan said: The time one needs for capturing is the timer. I think it's fine that once you own a building you can do with it whatever you please. You should be able to tourchin the building if it's flashing. An option to burn it.(me again with pyromania) Quote Link to comment Share on other sites More sharing options...
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