Imarok Posted September 28, 2016 Report Share Posted September 28, 2016 3 hours ago, wowgetoffyourcellphone said: Sorry, I do not read every single Trac commit with tooth and comb. No Problem ;D 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 29, 2016 Author Report Share Posted September 29, 2016 (edited) Imarok's file here does fixes this! selection_panels.js However, it does not include the fix from 18788 http://trac.wildfiregames.com/changeset/18788 probably only fixes the cost of upgrades for multiple selections, which is a good fix for sure. Regarding costs of multiple selections. Take a look if you will to the buildtime cost of units in multiple selected barracks (for instance). It assumes they are a single batch and calculate the buildtime accordingly (when they are actually separate batches with their own buildtimes). Edited September 29, 2016 by wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
fatherbushido Posted September 29, 2016 Report Share Posted September 29, 2016 @wowgetoffyourcellphone: Indeed, r18787 only fixes the cost of multiselection, the other fix is not yet commited. Thanks for recalling the cost time bug of mutliple selections (you have yet pointed out that). 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 29, 2016 Author Report Share Posted September 29, 2016 1 minute ago, fatherbushido said: Thanks for recalling the cost time bug of mutliple selections (you have yet pointed out that). I am not sure what the program team wants to get done by Sunday, so I only mention it because the current trend seem to be to fix multiple selection bugs and related things. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 30, 2016 Author Report Share Posted September 30, 2016 You will hate me, but I think this bugged the upgrade feature. If tower have 10 limit, then upgrade the tower to stone (or whatever), it counts it twice toward limit. Probably not intended behavior. http://trac.wildfiregames.com/changeset/18791 1 Quote Link to comment Share on other sites More sharing options...
fatherbushido Posted September 30, 2016 Report Share Posted September 30, 2016 thanks for noticing, we will change that. It sould be fixed by r18796. 2 Quote Link to comment Share on other sites More sharing options...
Imarok Posted October 2, 2016 Report Share Posted October 2, 2016 On 29.9.2016 at 8:23 AM, fatherbushido said: Thanks for recalling the cost time bug of mutliple selections (you have yet pointed out that). Is there already a ticket for this bug? 1 Quote Link to comment Share on other sites More sharing options...
elexis Posted October 2, 2016 Report Share Posted October 2, 2016 Apparently not Quote Link to comment Share on other sites More sharing options...
Imarok Posted October 2, 2016 Report Share Posted October 2, 2016 3 hours ago, elexis said: Apparently not Now there is one: #4264 1 Quote Link to comment Share on other sites More sharing options...
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