wowgetoffyourcellphone Posted August 28, 2016 Report Share Posted August 28, 2016 Hi. Are technologies even supposed to be researched in Phase 1? They are hilarious in cost. 1 Quote Link to comment Share on other sites More sharing options...
sphyrth Posted August 28, 2016 Report Share Posted August 28, 2016 I believe they do. It was a good practice for me as a beginner since I wasn't even that interested with upgrades in ANY phase before. Lumbering and Farming Techs are important for me in Phase 1. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 28, 2016 Author Report Share Posted August 28, 2016 (edited) 14 minutes ago, sphyrth said: I believe they do. It was a good practice for me as a beginner since I wasn't even that interested with upgrades in ANY phase before. Lumbering and Farming Techs are important for me in Phase 1. Better to use the resource to go to Phase 2 since Town Phase isn't very much more expensive than those techs. Also, better to use the resource on more unit too. Edited August 28, 2016 by wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
Servo Posted February 10, 2017 Report Share Posted February 10, 2017 Making technologies and economic upgrades more expensive will force the player to play more strategic. Economic upgrades IMO should matter most in phase 3 when its benefits (trickle) maybe be of use but not much felt. I observed in RoN almost all pros don't make mill, granary and smelter until closing on to gunpowder(I know 0AD not like RoN) when more armies start to battle. Making towers very expensive would do the same. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 10, 2017 Report Share Posted February 10, 2017 6 hours ago, Servo said: Making technologies and economic upgrades more expensive will force the player to play more strategic. Economic upgrades IMO should matter most in phase 3 when its benefits (trickle) maybe be of use but not much felt. I observed in RoN almost all pros don't make mill, granary and smelter until closing on to gunpowder(I know 0AD not like RoN) when more armies start to battle. Making towers very expensive would do the same. Proportional expensive. I create a map were resources are unavailable you can't fight with others without tactics, the name is battles in the dirt. Quote Link to comment Share on other sites More sharing options...
Servo Posted February 10, 2017 Report Share Posted February 10, 2017 Now in 21? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 10, 2017 Report Share Posted February 10, 2017 (edited) 5 minutes ago, Servo said: Now in 21? No , in the forum, but is compatible with A22(SVN) I'm not tested in A21 release. Edited February 10, 2017 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.