andy5995 Posted July 14, 2016 Report Share Posted July 14, 2016 I created a ticket for this: #4101 Quote I think it would be helpful to have an audible alert when someone joins a hosted game lobby. I'd feel more free to minimize the window while checking on various other things while I"m waiting for the room to fill up. What other advantages would there be to this feature? I haven't started writing a patch for it yet, so don't anyone (Lion.Kanzen)work too hard yet hunting for sound clips. But we'll need one. 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 14, 2016 Report Share Posted July 14, 2016 I search in sound folder. 1 Quote Link to comment Share on other sites More sharing options...
andy5995 Posted July 14, 2016 Author Report Share Posted July 14, 2016 Here's one option: http://svn.wildfiregames.com/public/ps/trunk/binaries/data/mods/public/audio/interface/alarm/alarm_warship_03.ogg Quote Link to comment Share on other sites More sharing options...
andy5995 Posted July 14, 2016 Author Report Share Posted July 14, 2016 (edited) Sounds from niektb attached, who notes that the instrument sound is not final. Notification 1.wav Notification 2.wav Notification 3.wav Edited July 14, 2016 by andy5995 2 Quote Link to comment Share on other sites More sharing options...
andy5995 Posted July 22, 2016 Author Report Share Posted July 22, 2016 I started working on this patch. Quote Link to comment Share on other sites More sharing options...
sphyrth Posted July 22, 2016 Report Share Posted July 22, 2016 Just saw it went up the Revision Log. I like how it sounded like Facebook's old notification sound without ripping it off. 1 Quote Link to comment Share on other sites More sharing options...
andy5995 Posted July 22, 2016 Author Report Share Posted July 22, 2016 Thanks for the feedback @sphyrth. And I can't take credit for that sound, it's one that was already in the svn repo (gratefully I won't have to try making another sound). The warship sound is just being used for a placeholder, though I think it makes a great join 0 A.D. sound. The final sound will be decided later in this thread, I'd expect. 1 Quote Link to comment Share on other sites More sharing options...
andy5995 Posted August 17, 2016 Author Report Share Posted August 17, 2016 I'm not sure if there's indication from enough users that this patch would be in high-demand. If you are interested in this patch, please hit "like" on the first post of this thread, or leave a comment on the trac ticket mentioned in the first post. That will help give us an idea on how we should prioritize this patch and if it will be included in the next release. Quote Link to comment Share on other sites More sharing options...
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